Sniper Gun
Description
The strong and long range (20km) Sniper Gun fit into ships only with a special big laser mount on the hull. Deliver the same damage than a Military Laser, moreover can mine asteroids and heat up 2 times slower due to placed outside of the hull.
Some ships has sniper variants with both Sniper Gun equipment and subentity: Asp, Boa, Cobra Mark III, Fer-de-Lance, Krait, Viper.
Sniper Boa has 2 Sniper Guns but the second can fire from Oolite 1.83 only, where produce double heat also. Krait has 3 Sniper Guns which will produce simple heat with Separated Lasers due to mounted enough far from each other.
The big sniper gun subentity model is within this package, based on the gun on Krait's wingtips made by Griff.
This could motivate ship builders to mount spectacular guns outside of hull, where better cooldown is imaginable.
Heavy Sniper Gun
Two times more powerful variant of Sniper Gun with longer range (25 km), mining ability and super-effective coolers outside of the hull: make 5 times more damage before overheat than a Military Laser! Designed for ships over 250t mass like Python or Prototype Boa.
Minimal Ship Mass (t) |
Separation need (m) |
Range (km) | Damage/s | Damage /Heat |
Damage before OverHeat |
Energy /Shot |
Damage /Shot |
Delay | Heat /Shot |
Tech | Cost | Color | |
Sniper Gun | 30 | 50 | 20 | 120 | 6 | 1400 | 1 | 30 | 0.25 | 5 | 10 | 20000 | Red |
Heavy Sniper Gun | 250 | 100 | 25 | 240 | 15 | 3500 | 2 | 60 | 0.25 | 4 | 12 | 200000 | Blue |
Credits
Gun model made by Griff, Textures and fragment shader are from Iguana in Staer9's Shipset.
OXZ is coming soon...