I Missile
Contents
Overview
Introducing the new pylon mounted weapon from Xeceesian Shipyards Weapons Division. It is slightly larger than standard missiles, carries more fuel, and sports a powerful rocket engine. The result is a missile that when launched will intercept any of the standard ships running away on injectors. It is highly resistant to ECM and in fact will reflect such counter measures back onto the target which enhances the missiles guidance system. The primary advantage of this weapon is its pursuit velocity. However, it delivers a smaller payload than standard missiles and as such may not outright destroy large or heavily shielded craft.
Warning
The I Missile is so fast it may slam into your ship (and be destroyed) when launched at a target behind you. This is primarily due to the fact that most ships launch missiles from the ventral or bottom side. To negate this effect pitch your ship down slightly before firing. By pitching down first the missile will loop backwards in a negative Y direction relative to your ship.
There is a very small chance (0.001) that NPC ships will be equipped with the I-Missile. Best precaution is quick identification and a quick exit from your ship if an I-Missile is homing in. You will only have a few seconds.
Image
Minimum Requirements
Tested with Oolite 1.75.3 but should work with earlier versions. No dependencies.
Installation
After unzipping, move or copy the folder, "I-Missile.oxp" into your AddOns folder. Where that resides depends on your Oolite installation.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0
History
Version 1.05 - August 2011: Improvements to AI > enhanced performance.
Version 1.0 - July 2011
Download
I-Missile OXP.