Sector1/Cevege

From Elite Wiki
Revision as of 19:18, 19 October 2009 by Treczoks (talk | contribs) (The Traders Almanach)
Logo64 Communism.png Cevege Logo64 AverageIndustrial.png
Logo TL12.png
GalCat ID: 1:75
Location: 7,73 in the ten o'clock corner of GalSector 1
Government: Communism
Economy: Average Industrial
Technology Level: 12
Population: 5 Billion
(Human Colonials)
Productivity: 28800 MCr
Planet Radius: 4103km
Location of Cevege in Sector 1
Sector1Overview.png
MicroCircle.png
This world is a revolting dump.
Old Galactic Catalogue Entry for 1:75 (Cevege)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Cevege:

Destination Distance Gov. Eco. TL Pop. Prod
Tibedied 3.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.6 Bln. 01152011520 MCr
Raoror 3.2 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr
Edinso 2.0 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 4.9 Bln. 02469624696 MCr
Isti 5.6 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0% hydraulic lifters
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction

The Traders Almanach

My trading tip for small money: Whatever you buy, transport them to Isti. And I would buy firearms, computers and hydraulic lifters - in that order - for this trip. And they give you a quite nice gain of 51 to 58%, by the way (I found that information in a pirate's computer in the Leritean system). There are credits to earn, if you know what to sell where.

Excerpt from: The Traders Almanach entry for 1:75