Flying Dutchman OXP
Flying Dutchman | |
---|---|
Size (W×H×L) | 130m×30m×80m |
Cargo capacity | Loot |
Cargo bay extension | Argh! |
Maximum speed | 0.4 LM |
Manoeuvrability | Roll: 2.0 Pitch: 1.0 |
Energy banks | Infinite |
Energy recharge rate |
Infinite |
Gun mounts | Fore, Aft Port, Starboard |
Missile slots | 4 |
Shield boosters available | Yes |
Military shields available | Yes |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | No |
Base price | N/A |
Contents
Introduction
'...and, inevitably, as the chronometers count down the seconds to midnight and the windows of the station's bar grow dark as the planet blocks out the light of the star, the old timers sit nearer together and begin to trade tales of 'The Phantom Cobra'. Some claim that it's the ghost of Commander Peter Jameson, reported lost at the end of the last Thargoid War, others that it is simply a manifestation of all those lost souls who were trapped in the trackless depths of interstellar space. One common story is the trail of bad luck and hideous deaths that follow in the wake of the ship's sightings...'
Overview
This OXP introduces the small possibility to encounter a ghost ship, the tale of which is sung in shady bars (and in the news, if they have nothing else to report). After an introduction, which will eventually be triggered if you just fly around a little, you can meet the ship itself. Find out whether the tales and stories contain a grain of truth...
Featured Ships
Griff's Wireframe Cobra triggered and inspired this OXP. It's the sole ship contained in it.
Minimum Requirements
Flying_Dutchman.oxp v 1.7 requires at least Oolite beta 1.75.
Installation
Move or copy the file Flying_Dutchman.oxp from the download folder to the AddOns folder inside the Oolite main folder. Restart Oolite.
Download
Flying Dutchman v 1.7 from box.com.