Sector1/Leritean

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Revision as of 20:34, 20 October 2009 by Treczoks (talk | contribs) (New page: {{System|Name=Leritean|Sector=1|System=160|XPos=221|YPos=191|Location=in the medium four o'clock direction|Government=1|Economy=7|Techlevel=3|Population=1.7|Inhabitants=Human Colonials|Pro...)
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Logo64 Feudal.png Leritean Logo64 PoorAgricultural.png
Logo TL3.png
GalCat ID: 1:160
Location: 221,191 in the medium four o'clock direction of GalSector 1
Government: Feudal
Economy: Poor Agricultural
Technology Level: 3
Population: 1.7 Billion
(Human Colonials)
Productivity: 2040 MCr
Planet Radius: 3293km
Location of Leritean in Sector 1
Sector1Overview.png
MicroCircle.png
The planet Leritean is mildly well known for its exotic cuisine.
Old Galactic Catalogue Entry for 1:160 (Leritean)

Witchspace Routes

There are 3 direct Witchspace Routes from/to Leritean:

Destination Distance Gov. Eco. TL Pop. Prod
Atage 5.6 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.9 Bln. 01528815288 MCr
Bioris 4.4 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.8 Bln. 0080648064 MCr
Arzaso 6.8 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.3 Bln. 02786427864 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0% Leriteanian wines
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction

The Traders Almanach

My trading tip for small money: Best would be to buy food containers or Leriteanian wines and haul them to Arzaso. And they sell quite nice, and give you 200 to 230%. Additionally, those food containers can also be sold well enough in Atage.

Excerpt from: The Traders Almanach entry for 1:160