Missile Booster

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Revision as of 18:38, 22 September 2015 by Norby (talk | contribs)

Description

There is a 0.5s delay after launch before a core missile ignite its rocket, so regardless of got velocity from the ship at start the game think in the first half second as if the missile would like to stop so use all thrust to break to zero as soon as possible. This cause the missile left behind in the case of a moving Cobra3 where there is enough space below and hit the Python where is not.

Missile Booster OXP prevent the initial collision by boosting the launch speed of missiles. Should work even at injector speeds also.

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0. If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.

Download

Missile_Booster_1.0.oxz‎ (downloaded 111 times).

Quick Facts

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Version Released License Features Category Author(s) Feedback
1.0 2015-09-22 CC BY-NC-SA 4 Fix launching problems Mechanics OXPs Norby BB-Link