In-System Market Restore

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Revision as of 13:27, 11 May 2013 by Spara (talk | contribs) (Overview)

Overview

In the core game, non-main station market prices and quantities are reset after each load game. This feels annoying in cases where you find nice prices between two in-system stations and have to save and load. On the other hand this behaviour can be exploited in cases where one station's prices are always lower than other's. You just empty the market, save and load to replenish the market, empty the market... and so on.

This oxp notes the prices and quantities of a non-main station market when you visit it. When you save the game, noted prices and quantities are saved. After load, if you visit the same kind of station in-system you visited before save, the prices and quantities are restored accordingly. Witchjump resets the prices as quantities as before.

In the core game, destroyed stations are magically restored when witchjumping or save/loading. With this oxp, those stations will stay destroyed until the rebuild time of 30 game days has passed.

Requirements

  • Oolite version 1.77.

Download

Quick Facts

Version Released License Features Category Author(s) Feedback
1.1 2013-05-11 CC BY-NC-SA 3.0 Mechanics Mechanics OXPs‏‎ Spara Oolite BB