Cobra Mark III-XT
Cobra Mark III-XT | |
---|---|
Size (metres, W×H×L) | 130 x 30 x 74 |
Cargo capacity | 25 TC |
Cargo bay extension | 15 TC |
Maximum speed | 0.400 LM |
Manoeuvrability | Roll: 2.0 Pitch: 1.0 |
Energy banks | 5 |
Energy recharge rate | Good (5.0) |
Gun mounts | Fore, Aft Port, Starboard |
Missile slots | 6 |
Shield boosters available | Yes |
Military shields available | Yes |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 300000 Cr |
Contents
Overview
Faulcon DeLacy of Reorte, receivers of Cowell & MgRath Shipyards, have agreed to license Xeceesian Shipyards to produce a major upgrade for the Cobra Mark III. Although still a good multi-role craft it has shown its age for quite some time and in fact has seen several re-incarnations. The engineers at Xeceesian Shipyards began in conference discussing ways and means to bring the old gal up to modern specs without losing any of her charms.
Modifications
1) Interior space expanded and maximized:
Main engine housing and exhaust flanges extended out the aft hull. Cockpit & forward gun mounting completely redesigned and extended out the forward hull.
2 Kruger "lightfast" motors replaced with smaller but more powerful dual ProTren engines.
3 Addition of port and starboard DeLacy Spin Ionic engines.
4 Energy plant replaced with superior Xenion unit.
Improvements
1) Max energy increased to 320 (five energy banks).
2) Energy recharge rate increased to 5.0.
3) Max flight speed increased to 0.400 LM.
4) Max cargo increased to 40 CT.
5) Weapons & Equipment pylons increased to six.
Player Standard Equipment
Forward Beam Laser
Fuel Scoop
Heat Shielding
NPC Commanders
Roles
Two pirates, Hunter, and Trader. One pirate role has a custom AI and the rest are standard.
Little is known about this secretive clan except that they are a criminal organization. Their base has never been discovered despite the best efforts of GalCop and the Galactic Navy. Although a piratical group they seem to hold to a code of conduct.
Weapons
Fore and aft Beam or Military Lasers, Four Missiles.
Equipment
ECM, Escape Pod, Fuel Scoop, Fuel Injection, Shield Boosters, Shield Enhancers
Cloaking Device (0.01 - 0.05) – cloak passive = true.
Minimum Requirements
Tested with Oolite 1.75. Should work with earlier versions. No Dependencies
Installation
After unzipping, move or copy the folder, "Cobra3 XT.oxp" into your AddOns folder. Where that resides depends on your Oolite installation.
Credits
Art objects from Smivs & Griff.
Griffs custom shader code adapted from the Accipiter.
Play Testers
El Viego
Fatleaf
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0.
OXP Version
1.1 - November 2011 - tweaked model, new textures, and custom shaders
1.0 - August 2011 - changes noted in the readme file.
0.95 - July 2011
Historical References
Cowell & MgRath Shipyards of Lave in chart 1, original manufacturers of the Cobra Mark III.
Faulcon DeLacy of Reorte in chart 1, originally Faulcon Manspace, best known for designing the Viper for GalCop and the HM3 Homing Missile.
Xeceesian Shipyards of Xecees in chart four, designers and manufacturers of the Accipiter, Moccasin, and the Naval Torpedo.
ProTren Inc. of Geaten in chart four, designers & engineers of superior propulsion systems.
Xenion LTD of Bemate in chart four, manufacturers of high tech equipment.
Download
Hang on a second mate! The newest version will be out no later than Friday, 18 November, 2011.
Cobra MkIII-XT OXP.