Difference between revisions of "NavalGrid OXP"

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An Energy Grid is an upgrade to the bus linking the energy units and the shield generators, allowing enhanced energy transfer rates to recharge the shields if the energy is available.
 
An Energy Grid is an upgrade to the bus linking the energy units and the shield generators, allowing enhanced energy transfer rates to recharge the shields if the energy is available.
  
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There is a civilian version, requiring an Extra Energy Unit, and a Naval version, requiring a Naval Energy Unit and providing even higher recharge rates.
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There is a civilian and a Naval version, requiring an Extra or  Naval Energy Unit and providing even higher recharge rates.
  
 
==Details==
 
==Details==

Revision as of 15:26, 31 October 2020

Overview

An Energy Grid is an upgrade to the bus linking the energy units and the shield generators, allowing enhanced energy transfer rates to recharge the shields if the energy is available.

There is a civilian and a Naval version, requiring an Extra or Naval Energy Unit and providing even higher recharge rates.

Details

Civilian Energy Grid:

Naval Energy Grid:

Requirements

This OXP requires at least version 1.82 of Oolite.

Downloads

Download NavalGridNext v1.13 (requires Oolite 1.82, downloaded 0 times).

Download old version NavalGrid v1.00 (requires Oolite 1.75, downloaded 5943 times).

Version History

v1.13 (by Dybal)

  • corrected equipment misnaming that prevented the civilian version from being available for purchase.

v1.12 (by Lone-Wolf)

  • replacing handlers gave problems, switched to a different method of combining additive(NG next) and multiplicative modifiers.

v1.11.1 (by Lone-Wolf)

  • replacement add/remove equipment handlers used wrong function name.

v1.11 (by Lone-Wolf)

  • it was impossible to install Naval Energy Unit or Naval Grid if you had civilian energy grid installed, added sell option for energy grid to solve this;
  • fixed errors in the functions that handle apply/revert the modifications to the shield charge values

v1.10 (by Lone-Wolf)

  • rewrite to make use of 1.82 feautures, especially the now writable shield recharge value;
  • no longer uses a timer, core game now handles the actual shield recharging;
  • removed primable part as it's no longer relevant/needed with the new design;
  • added a lower spec civilian version that depends on EEU instead of NEU, so players can now get extra shield recharge if they have an EEU installed; this should help survival in early/mid-game. (the energy is available, why not use it ? )

v1.00 (by Thargoid)

  • initial release.

Quick Facts

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0-{{{2}}}

{{#if:"1.82"|{{#switch:"1.82" |"1.76"=Minimum Oolite version |"1.76.1"=Minimum Oolite version |"1.77"=Minimum Oolite version |"1.77.1"=Minimum Oolite version |"1.78"=Minimum Oolite version |"1.79"=Minimum Oolite version |"1.80"=Minimum Oolite version |"1.82"=Minimum Oolite version |"1.84"=Minimum Oolite version |"1.86"=Minimum Oolite version |"1.88"=Minimum Oolite version |"1.90"=Minimum Oolite version |"1.91"=Minimum Oolite version |"1.92"=Minimum Oolite version |#default=Minimum Oolite version }}|Minimum Oolite version not specified}}{{#if:"Low"|{{#switch:"Low" |"Low"=CPU usage low |"Average"=CPU usage average |"Medium"=CPU usage medium |"High"=CPU usage high |"Heavy"=CPU usage heavy |#default=CPU usage not specified }}|CPU usage not specified}}{{#if:"Low"|{{#switch:"Low" |"Low"=Memory usage low |"Average"=Memory usage average |"Medium"=Memory usage medium |"High"=Memory usage high |"Heavy"=Memory usage heavy |#default=Memory usage not specified }}|Memory usage not specified}}{{#if: "Low"|{{#switch: "Low" |"Low"=GPU usage low |"Average"=GPU usage average |"Medium"=GPU usage medium |"High"=GPU usage high |"Heavy"=GPU usage heavy |#default=GPU usage not specified }}|GPU usage not specified}}{{#if:|isParent}}{{#if:|isChild}}{{#if:|isAPI}}{{#if:|isDocumented}}{{#if:|isConfigurable}}

Version Released License Features Category Author(s) Feedback
1.13 2020-07-30 CC BY-SA 4.0 Enhanced Shield Recharge Equipment Lone_Wolf Oolite BB

{{#ifexist: :Category:Equipment||}}

Gameplay and Balance indicator

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