Difference between revisions of "Xeikil"

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(Overview)
(Version History)
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== Version History ==
 
== Version History ==
  
Version 1.1  removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.
+
Version 1.1, removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.
  
Version 1.2  removed the bug that was causing the shipyard to give it passenger booths resulting in negetive cargo.
+
Version 1.2, removed the bug that was causing the shipyard to give it passenger booths resulting in negetive cargo.
 +
 
 +
Version 2,    currently a work in progress, massive changes to randomly select one of 25 pirate variations with different textures and equipment setups, and a [[GalCop]] variation used as an interceptor craft. Shaders will also be enabled to give a chrome appearence and hull lights. If you want to help with the shader setup please PM Staer9 on the oolite bulitin boards
  
 
{{ship-OXP}}
 
{{ship-OXP}}

Revision as of 16:51, 12 May 2011

Staer9 Xeikil
Xeikil.jpg
Size (metres, W×H×L) unknown
Cargo capacity 0 TC
Cargo bay extension unavailable
Maximum speed 0.4 LM
Manoeuvrability Roll: 2.5
Pitch: 1.5
Energy banks 5
Energy recharge rate (Very good) 6
Gun mounts Fore, Aft, Starboard, Port
Missile slots 5
Shield boosters available Available
Military shields available Available
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 450,000 Cr


Overview

The Xeikil is Staer9 Industries current top fighter, it is very fast and manouverable due to massive twin witchturbo engines on both sides. It is small and hard to hit, but because it's shields are not particually strong it is very easy to destroy with a military laser... If you get it into the crosshairs. When it was first put into production GalCop requested some special edition Xeikils to help combat the growing piracy in the galaxy. However, these police editions have not yet gone into production.

Notable features

Often when someone is shot by a Xeikil their first reaction is 'wow, that looks like a lobster' their second reaction is not repeatable and comes shortly after a 'press space commander' message appearing on their screen.

Download

[1] Updated on 11/5/2011, now on box.net

Version History

Version 1.1, removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.

Version 1.2, removed the bug that was causing the shipyard to give it passenger booths resulting in negetive cargo.

Version 2, currently a work in progress, massive changes to randomly select one of 25 pirate variations with different textures and equipment setups, and a GalCop variation used as an interceptor craft. Shaders will also be enabled to give a chrome appearence and hull lights. If you want to help with the shader setup please PM Staer9 on the oolite bulitin boards