Difference between revisions of "Ramon's Anaconda"
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(created page for Ramon's Anaconda, using download link and text from the BBS) |
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== Overview == | == Overview == | ||
| − | Not as much as a re-imagining as Griff's Boa, | + | Not as much as a re-imagining as Griff's Boa, just a safe update. Those of you who have been here a while might notice it hasn't changed much since I last posted it about a year ago...............well, you'd be right. I'm posting it again in the hope it'll motivate me to finish!! I've given myself a due date of the end of January 09. Just need to go through Griff's Boa and check out the shaders code and how he uses the specular map - by 'go through' I mean 'rip apart'. Thanks for doing all the hard work Griff! |
[[Image:Ramon_Anaconda.gif|Ramon's Anaconda]] | [[Image:Ramon_Anaconda.gif|Ramon's Anaconda]] | ||
| − | Like the Dark Wheel Cobra, you'll be able to blow bits off - like the cargo bay door. | + | Like the [[DWCobra|Dark Wheel Cobra]], you'll be able to blow bits off - like the cargo bay door. |
[[Image:Ramon_Anaconda2.gif|Ramon's Anaconda]] | [[Image:Ramon_Anaconda2.gif|Ramon's Anaconda]] | ||
Revision as of 18:57, 21 March 2010
| Anaconda | |
|---|---|
| Size (metres, W×H×L) | 75 × 60 × 170 |
| Cargo capacity | 750 TC |
| Cargo bay extension | N/A |
| Maximum speed | 0.14 LM |
| Manoeuvrability | Roll: 0.75 Pitch: 0.40 |
| Energy banks | 7 |
| Energy recharge rate | Medium (3.0) |
| Gun mounts | Fore, Aft Starboard, Port |
| Missile slots | 7 |
| Shield boosters available | No |
| Military shields available | No |
| Hyperspace capable | Yes |
| OXP or standard | Standard (Liner is OXP) |
| Available to player | Yes |
| Base price | 650000 Cr |
Overview
Not as much as a re-imagining as Griff's Boa, just a safe update. Those of you who have been here a while might notice it hasn't changed much since I last posted it about a year ago...............well, you'd be right. I'm posting it again in the hope it'll motivate me to finish!! I've given myself a due date of the end of January 09. Just need to go through Griff's Boa and check out the shaders code and how he uses the specular map - by 'go through' I mean 'rip apart'. Thanks for doing all the hard work Griff!
Like the Dark Wheel Cobra, you'll be able to blow bits off - like the cargo bay door.

