Difference between revisions of "Sector1/Zasoceat"
(New page: {{System|Name=Zasoceat|Sector=1|System=221|XPos=186|YPos=72|Location=in the medium two o'clock direction|Government=2|Economy=0|Techlevel=11|Population=4.3|Inhabitants=Human Colonials|Prod...) |
(→Teraed Region) |
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The [[Sector1/Spaceway L3 (Route)|Spaceway L3]] passes through this system, coming from [[Sector1/Rizala|Rizala]] and going to [[Sector1/Teraed|Teraed]]. | The [[Sector1/Spaceway L3 (Route)|Spaceway L3]] passes through this system, coming from [[Sector1/Rizala|Rizala]] and going to [[Sector1/Teraed|Teraed]]. | ||
==== Teraed Region ==== | ==== Teraed Region ==== | ||
− | Zasoceat is | + | Zasoceat is a member of the [[Sector1/Teraed Region (Region)|Teraed Region]]. |
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+ | |||
=== The Traders Almanach === | === The Traders Almanach === | ||
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: In Zasoceat try to move either memory chips or caskets with Zasoceatian duel pistols to Riantiat. Each ton gives about 39 Credits more there than you pay here for the stuff. With a little lower gain you can also transport the the memory chips to Tioranin. | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: In Zasoceat try to move either memory chips or caskets with Zasoceatian duel pistols to Riantiat. Each ton gives about 39 Credits more there than you pay here for the stuff. With a little lower gain you can also transport the the memory chips to Tioranin. | ||
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:221</div> | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:221</div> | ||
<div style="clear:both"></div> | <div style="clear:both"></div> |
Revision as of 18:39, 21 October 2009
|
Zasoceat is a revolting dump. |
Old Galactic Catalogue Entry for 1:221 (Zasoceat) |
Contents
Witchspace Routes
There are 7 direct Witchspace Routes from/to Zasoceat:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | Zasoceatian duel pistols |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Famous Planets 2.0
Zasoceat is well known for a very long inland sea called the Split Ocean. This inland ocean is a rich source of seafood and its coasts are heavily populated. However under this ocean lies the most active geological fault on the planet. It divides the southern supercontinent into halves, and is the source of many disastrous mega-tsunamis. (Famous Planets 2.0.OXP)
Fiction
Routes and Regions
Spaceway L3
The Spaceway L3 passes through this system, coming from Rizala and going to Teraed.
Teraed Region
Zasoceat is a member of the Teraed Region.
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: In Zasoceat try to move either memory chips or caskets with Zasoceatian duel pistols to Riantiat. Each ton gives about 39 Credits more there than you pay here for the stuff. With a little lower gain you can also transport the the memory chips to Tioranin.