Difference between revisions of "Shady Cobra OXP"

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(New page: '''Shady Cobra''' is an OXP designed to demonstrate shaders in Oolite. It may be downloaded here. Oolite 1.67 or later required. This is a version of...)
 
(Updated for 1.69-test.)
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'''Shady Cobra''' is an [[OXP]] designed to demonstrate [[shaders in Oolite]]. It may be downloaded [[Media:Shady-cobra.oxp.zip|here]]. Oolite 1.67 or later required.
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'''Shady Cobra''' is an [[OXP]] designed to demonstrate [[shaders in Oolite]]. Oolite 1.69 or later required.
  
 
This is a version of Charlie’s “Dream Team” Cobra mk. III which uses shaders to implement laser glow, engine glow, hull temperature glow, illumination mapping and per-pixel specular lighting. It replaces the standard [[Cobra Mk.3 (Oolite)|Cobra Mk III]].
 
This is a version of Charlie’s “Dream Team” Cobra mk. III which uses shaders to implement laser glow, engine glow, hull temperature glow, illumination mapping and per-pixel specular lighting. It replaces the standard [[Cobra Mk.3 (Oolite)|Cobra Mk III]].
  
 
[[Image:How-not-to-sun-skim.png|300px]]
 
[[Image:How-not-to-sun-skim.png|300px]]
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[[Media:Shady-cobra.oxp.zip|Download]] (1.6 MiB)
  
 
[[Category:Ship OXPs]] [[Category:Demo OXPs]]
 
[[Category:Ship OXPs]] [[Category:Demo OXPs]]

Revision as of 17:25, 11 July 2007

Shady Cobra is an OXP designed to demonstrate shaders in Oolite. Oolite 1.69 or later required.

This is a version of Charlie’s “Dream Team” Cobra mk. III which uses shaders to implement laser glow, engine glow, hull temperature glow, illumination mapping and per-pixel specular lighting. It replaces the standard Cobra Mk III.

How-not-to-sun-skim.png

Download (1.6 MiB)