Difference between revisions of "Sector1/Xezaor"
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== Fiction == | == Fiction == | ||
+ | === The Dark Wheel === | ||
+ | [http://www.iancgbell.clara.net/elite/dkwheel.htm The Dark Wheel] is a novella by Robert Holdstock. It was included with the original game Elite, and is available on [http://www.iancgbell.clara.net/elite/index.htm Ian Bell's Webpage on Elite]. | ||
+ | {{QuoteText|Text=Out of Witch-Space: the dizziness, the slight shudder, the brief disorientation. Ahead of them, the distant, red-blue disc of the planet Xezaor was only slightly brighter than the gleaming field of stars around. The planet's sun was dim and very close by. It glowed red. A dying star, as the world ahead of them was a dying world, a cooling world, a world whose wealth and industrial development could not hold back the process of Galactic ageing. Xezaor was a world where luxuries and warmth meant everything, now, and Shanaskilk fur, with the multiple heads still intact, would fetch a high price.|Source=The Dark Wheel, Chapter 5}} | ||
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=== Routes and Regions === | === Routes and Regions === | ||
==== Spaceway L3 ==== | ==== Spaceway L3 ==== |
Revision as of 17:02, 22 October 2009
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The world Xezaor is most well known for its hoopy casinos. |
Old Galactic Catalogue Entry for 1:198 (Xezaor) |
Contents
Witchspace Routes
There are 8 direct Witchspace Routes from/to Xezaor:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | antique Xezaorian hunting crossbows |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Famous Planets 2.0
Xezaor is known for its tundra and swamp landscapes. Xezaians have found a way to refine the swamp mud into swamp oil. This swamp oil is an industrial lubricant used in ship maintainance. When not at work the Xezaians gamble their daily wages in the planet's numerous, if utilitarian, Hoopy casinos. (Famous Planets 2.0.OXP)
Fiction
The Dark Wheel
The Dark Wheel is a novella by Robert Holdstock. It was included with the original game Elite, and is available on Ian Bell's Webpage on Elite.
Out of Witch-Space: the dizziness, the slight shudder, the brief disorientation. Ahead of them, the distant, red-blue disc of the planet Xezaor was only slightly brighter than the gleaming field of stars around. The planet's sun was dim and very close by. It glowed red. A dying star, as the world ahead of them was a dying world, a cooling world, a world whose wealth and industrial development could not hold back the process of Galactic ageing. Xezaor was a world where luxuries and warmth meant everything, now, and Shanaskilk fur, with the multiple heads still intact, would fetch a high price. |
The Dark Wheel, Chapter 5 |
Routes and Regions
Spaceway L3
The Spaceway L3 passes through this system, coming from Xeer and going to Reesdice.
The Traders Almanach
If every Credit counts, try this: Best choice in Xezaor is to haul either antique Xezaorian hunting crossbows or microprocessors to Solageon. 's best to take those crossbows, they give a quite nice 55 to 63%. As another thought, you can also transport those crossbows to Reesdice or Edorte, although they give you not as many credits there.