Difference between revisions of "Sector1/Maregeis"
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(New page: {{System|Name=Maregeis|Sector=1|System=64|XPos=73|YPos=121|Location=in the near nine o'clock direction|Government=1|Economy=3|Techlevel=7|Population=2.9|Inhabitants=Human Colonials|Product...) |
(→Xexedi Cluster) |
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=== Routes and Regions === | === Routes and Regions === | ||
==== Xexedi Cluster ==== | ==== Xexedi Cluster ==== | ||
− | Maregeis is member of [[Sector1/Xexedi Cluster (Region)|Xexedi Cluster]]. | + | [[Image:Sector1 Xexedi Cluster SmallRegionMap.png|right|The Xexedi Cluster]]Maregeis is member of [[Sector1/Xexedi Cluster (Region)|Xexedi Cluster]]. |
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=== The Traders Almanach === | === The Traders Almanach === | ||
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Best would be to buy memory banks or Maregeisian musical instruments and haul them to Laenin. Actually, that 'bit more' is about 22 Credits gain for each ton. Additionally, those memory banks can also be sold well enough in Esbeus. | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Best would be to buy memory banks or Maregeisian musical instruments and haul them to Laenin. Actually, that 'bit more' is about 22 Credits gain for each ton. Additionally, those memory banks can also be sold well enough in Esbeus. | ||
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:64</div> | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:64</div> | ||
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Revision as of 20:13, 21 October 2009
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This world is fabled for its ancient Maregeisian Bidi tulip plantations. |
Old Galactic Catalogue Entry for 1:64 (Maregeis) |
Contents
Witchspace Routes
There are 9 direct Witchspace Routes from/to Maregeis:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | Maregeisian musical instruments |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Fiction
Routes and Regions
Xexedi Cluster
Maregeis is member of Xexedi Cluster.
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Best would be to buy memory banks or Maregeisian musical instruments and haul them to Laenin. Actually, that 'bit more' is about 22 Credits gain for each ton. Additionally, those memory banks can also be sold well enough in Esbeus.
Excerpt from: The Traders Almanach entry for 1:64