Difference between revisions of "Neolite Ships"
(→Overview) |
(→Download Link) |
||
Line 9: | Line 9: | ||
Neolite core package. This is a full replacement set for all native oolite (non oxp) ships: | Neolite core package. This is a full replacement set for all native oolite (non oxp) ships: | ||
+ | |||
[http://www.hbclinux.net.nz/oolite/neolite.oxp.tar.gz Neolite core v 1.0] | [http://www.hbclinux.net.nz/oolite/neolite.oxp.tar.gz Neolite core v 1.0] | ||
− | |||
− | |||
− | |||
== Difficulty Rating == | == Difficulty Rating == |
Revision as of 09:20, 11 July 2009
Overview
I am restarting my original project to re-imagine the classic ships to take advantage of the expanded features in Oolite 1.73 (oooh - bleeding edge!) including normal mapping to create ridges, with custom shaders, specular and glow maps. The trick is to create a detailes, medium-poly, models which still fit the classic Elite look and feel. I'll also be working to preserve backward compatibility so that 1.69 will still render something which looks respectible. All ships are under the GNU GPL v2 or compatible licence. You may use these OXPs to make your own ships, so long as you extend the same courtesy to others. Skins, maps, etc are under creative-commons attribution-sharealake. I don't mind if you want to base your own work off mine, provided due credit is given. If there are any questions or concerns, do ask.
The OXP was written by SimonB.
Download Link
Neolite core package. This is a full replacement set for all native oolite (non oxp) ships:
Difficulty Rating
"Noob". This OXP only replaces ships with better looking one
Version History
v1.0 Original release
Installing and Playing
To play the OXP, unzip the download file. This will create a folder named "Neolite.oxp". Open this folder and you will see a folder named "Neolite.oxp" and a readme. Move the "Neolite.oxp" folder to AddOns. As with all OXPs, its the folder ending .oxp that you need to put in Oolite's AddOns folder, otherwise Oolite will not read it.