Difference between revisions of "Jaguar Company"
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* [https://www.box.com/s/8af9aa0382c70a960885 box.com] | * [https://www.box.com/s/8af9aa0382c70a960885 box.com] | ||
* [https://dl.dropbox.com/u/31706855/Oolite/OXPs/jaguar_company.zip dropbox.com] | * [https://dl.dropbox.com/u/31706855/Oolite/OXPs/jaguar_company.zip dropbox.com] | ||
− | * rsync://ebspso.dnsalias.org/jaguar_company | + | * rsync://ebspso.dnsalias.org/jaguar_company or ebspso.dnsalias.org::jaguar_company |
== Install == | == Install == |
Revision as of 01:17, 25 June 2012
Jaguar Company | |
---|---|
Download Link | Download Links |
Version | 1.3.1 (2012-06-21) |
History | Version History |
Stations | None |
Ships | Jaguar Company |
Missions | None |
Equipment | None |
Alternative HUD Available |
None |
Sound Set Available |
None |
Category | Mechanics OXPs |
Author | Tricky |
A work in progress OXP.
Contents
Overview
Adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems.
The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.
Requirements
- Oolite 1.73+
- OXPConfig
Jaguar Company
Half of Jaguar Company |
Jaguar Company |
Downloads
- box.com
- dropbox.com
- rsync://ebspso.dnsalias.org/jaguar_company or ebspso.dnsalias.org::jaguar_company
Install
After unzipping, move or copy the folder, "jaguar_company_1.3.1.oxp", into your AddOns directory.
Uninstall
Delete the directory, "jaguar_company_1.3.1.oxp", from your AddOns directory.
Version History
v1.0 (2012-06-07)
- Initial WIP release.
v1.1 (2012-06-10)
- Tweaks to the AI.
- Added in pirate-victim-roles.plist
- Added some random ship names for variety.
v1.2 (2012-06-13)
- Cleaned up the scripts with JSLint.
- navyPresent variable in jaguar_company.js fixed.
- Tightened up the escort formation distances.
v1.3 (2012-06-18)
- Fixed the decal rotation.
- Added lots of new ship names. Altered one for profanity reasons.
- Tweaked all the AI's.
v1.3.1 (2012-06-21)
- Simplified the AI for the leader.
- Reduced accuracy to 7.5
- Added in "randomshipnames" = no, into script_info of ship data.
- Uses OXPConfig to change logging levels. Set 'displayAll' in OXPConfig to show this OXP.
Future Versions
The missile script will be expanded to become an all-purpose ship script. This will allow for extensions to the AI.
Characters will be added at some point.
Copyright
Copyright (C) 2012 Tricky
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
Quick facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
1.3.1 | 2012-06-21 | CC BY-NC-SA 3.0 | New patrol | Mechanics OXPs | Tricky | BB-Link |