Difference between revisions of "Jaguar Company"

From Elite Wiki
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* [https://www.box.com/s/8af9aa0382c70a960885 box.com]
 
* [https://www.box.com/s/8af9aa0382c70a960885 box.com]
 
* [https://dl.dropbox.com/u/31706855/Oolite/OXPs/jaguar_company.zip dropbox.com]
 
* [https://dl.dropbox.com/u/31706855/Oolite/OXPs/jaguar_company.zip dropbox.com]
* rsync://ebspso.dnsalias.org/jaguar_company
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* rsync://ebspso.dnsalias.org/jaguar_company or ebspso.dnsalias.org::jaguar_company
  
 
== Install ==
 
== Install ==

Revision as of 01:17, 25 June 2012

Jaguar Company
Jaguar Company.png
Download Link Download Links
Version 1.3.1 (2012-06-21)
History Version History
Stations None
Ships Jaguar Company
Missions None
Equipment None
Alternative HUD
Available
None
Sound Set
Available
None
Category Mechanics OXPs
Author Tricky

A work in progress OXP.

Overview

Adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems.

The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.

Requirements

Jaguar Company

Jaguar Company 3.png
 
Jaguar Company 1.png
Half of Jaguar Company
Jaguar Company 2.png
Jaguar Company

Downloads

  • box.com
  • dropbox.com
  • rsync://ebspso.dnsalias.org/jaguar_company or ebspso.dnsalias.org::jaguar_company

Install

After unzipping, move or copy the folder, "jaguar_company_1.3.1.oxp", into your AddOns directory.

Uninstall

Delete the directory, "jaguar_company_1.3.1.oxp", from your AddOns directory.

Version History

v1.0 (2012-06-07)

  • Initial WIP release.

v1.1 (2012-06-10)

  • Tweaks to the AI.
  • Added in pirate-victim-roles.plist
  • Added some random ship names for variety.

v1.2 (2012-06-13)

  • Cleaned up the scripts with JSLint.
  • navyPresent variable in jaguar_company.js fixed.
  • Tightened up the escort formation distances.

v1.3 (2012-06-18)

  • Fixed the decal rotation.
  • Added lots of new ship names. Altered one for profanity reasons.
  • Tweaked all the AI's.

v1.3.1 (2012-06-21)

  • Simplified the AI for the leader.
  • Reduced accuracy to 7.5
  • Added in "randomshipnames" = no, into script_info of ship data.
  • Uses OXPConfig to change logging levels. Set 'displayAll' in OXPConfig to show this OXP.

Future Versions

The missile script will be expanded to become an all-purpose ship script. This will allow for extensions to the AI.

Characters will be added at some point.

Copyright

Copyright (C) 2012 Tricky

This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.

Quick facts

Levelindicator0.png
0-{{{2}}}
Version Released License Features Category Author(s) Feedback
1.3.1 2012-06-21 CC BY-NC-SA 3.0 New patrol Mechanics OXPs Tricky BB-Link