Difference between revisions of "List of software"

From Elite Wiki
m (Oolite specific converters: removed superfluous underscore character from wiki link)
m (Highlighted broken links. Fixed typos.)
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== 3D model applications ==
 
== 3D model applications ==
* [http://www.wings3d.com Wings3D] Cross-platform; Free. Highly advised for Oolite. [http://oolite.aegidian.org/cyoship2/ Giles' HowTo]
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* [http://www.wings3d.com Wings3D] Cross-platform; Free. Highly advised for Oolite. [http://oolite.aegidian.org/cyoship2/ Giles' HowTo] (link broken as at 24/02/2012)
* [http://codenautics.com/meshwork/ Meshwork] OSX; Free. [http://oolite.aegidian.org/cyoship/ Giles' HowTo]
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* [http://codenautics.com/meshwork/ Meshwork] OSX; Free. [http://oolite.aegidian.org/cyoship/ Giles' HowTo] (link broken as at 24/02/2012)
 
* [http://www.freevbcode.com/ShowCode.asp?ID=788 3D mesh editor]
 
* [http://www.freevbcode.com/ShowCode.asp?ID=788 3D mesh editor]
* [http://blender.org/cms/Home.2.0.html Blender3D] Cross-platform, Free, powerful 3D modeler.
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* [http://blender.org/cms/Home.2.0.html Blender3D] Cross-platform, Free, powerful 3D modeller.
 
* [http://www.stmuc.com/moray/metut03.html Moray]
 
* [http://www.stmuc.com/moray/metut03.html Moray]
 
* [http://www.uvmapper.com/index.html UV Mapper (Pro)], Mac and Windows, Texture mapping tool. Pro trial version for Windows available.  
 
* [http://www.uvmapper.com/index.html UV Mapper (Pro)], Mac and Windows, Texture mapping tool. Pro trial version for Windows available.  
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* [http://www.planetinaction.com/software/ncombiner.htm Normal Map Combiner] This utility is designed to combine two normal maps into one and to fix  bad normal vectors in auto generated normal maps. Windows only.
 
* [http://www.planetinaction.com/software/ncombiner.htm Normal Map Combiner] This utility is designed to combine two normal maps into one and to fix  bad normal vectors in auto generated normal maps. Windows only.
  
* Oolite is low-poly, so any userfriendly 3D editor will do, provided it supports DAT or OBJ.
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* Oolite is low-poly, so any user-friendly 3D editor will do, provided it supports DAT or OBJ.
  
 
== Graphics Editors ==
 
== Graphics Editors ==
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== Audio Tools ==
 
== Audio Tools ==
* [http://audacity.sourceforge.net/ Audacity] Crossplatform, under GNU General Public License (GPL).
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* [http://audacity.sourceforge.net/ Audacity] Cross platform, under GNU General Public License (GPL).
  
 
There are plenty other free editors and tools available, these are just a few.
 
There are plenty other free editors and tools available, these are just a few.

Revision as of 20:06, 24 February 2012

Useful software to have when making an OXP.

Oolite specific converters

3D model applications

  • Wings3D Cross-platform; Free. Highly advised for Oolite. Giles' HowTo (link broken as at 24/02/2012)
  • Meshwork OSX; Free. Giles' HowTo (link broken as at 24/02/2012)
  • 3D mesh editor
  • Blender3D Cross-platform, Free, powerful 3D modeller.
  • Moray
  • UV Mapper (Pro), Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
  • xNormal This does certain things better than Blender, producing better quality normals, height, ambient occlusion. Windows only.
  • Blacksmith3D-Paint Paint directly on to your model! It lets you paint straight over any seams in a manner that makes it very easy to see accurately which bits join exactly where. Windows and Mac.
  • Normal Map Combiner This utility is designed to combine two normal maps into one and to fix bad normal vectors in auto generated normal maps. Windows only.
  • Oolite is low-poly, so any user-friendly 3D editor will do, provided it supports DAT or OBJ.

Graphics Editors

Graphics Optimization

  • OptiPNG Linux, Mac, Windows - Open-Source zlib/libpng License
  • pngcrush Linux, Windows - OSI-Approved Open Source

Programmer's TextEditors or PlistEditors

Audio Tools

  • Audacity Cross platform, under GNU General Public License (GPL).

There are plenty other free editors and tools available, these are just a few.