Difference between revisions of "Category talk:Oolite"
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+ | == Oolite OXP descriptions == | ||
+ | |||
'''Scripting:''' (refer to AI-reference.html) | '''Scripting:''' (refer to AI-reference.html) | ||
General scripting: | General scripting: | ||
− | Methods | + | :Methods |
− | Messages | + | :Messages |
− | AI-states | + | :AI-states |
− | etc | + | :etc |
− | (+introduced since which version) | + | :(+introduced since which version) |
---- | ---- | ||
− | AI-scripting: SomeAI.plist | + | :AI-scripting: SomeAI.plist |
− | [ | + | [example] |
− | specific methods/syntax? | + | :specific methods/syntax? |
− | Scripting in other property lists (Config); | + | :Scripting in other property lists (Config); |
− | Many of the same [[scripting]][[methods]] can be used as in AI-scripting. | + | :Many of the same [[scripting]][[methods]] can be used as in AI-scripting. |
− | Shipdata.plist | + | :Shipdata.plist |
− | + | :.Scripted_actions | |
− | + | :.Death_actions | |
− | Script.plist | + | :Script.plist |
− | + | :.Conditions | |
− | + | :..greaterThan, lessThan, ifElse etc | |
− | + | :.Do | |
− | + | : ..methods | |
− | + | :.[example: meeting a ship at witchpoint] | |
− | + | :.Specific methods/syntax | |
− | Mission scripting | + | :Mission scripting |
− | + | :.Missiontext.plist | |
− | planetinfo.plist | + | :planetinfo.plist |
− | + | .[example: placing a moon] | |
− | + | :.specific keys, methods etc. | |
− | + | :shipyard.plist -same as shipdata.plist | |
− | + | :commodities.plist -none | |
− | + | :demoShips.plist -none | |
− | + | :hud.plist -none | |
− | speech_pronunciation_guide -none.. | + | :speech_pronunciation_guide -none.. |
− | descriptions.plist -none.. | + | :descriptions.plist -none.. |
− | Several of these plists still need a link in the directory, might I suggest grouping them under a topic called 'property lists'? | + | ---- |
− | -Yours Arexack. | + | |
+ | :Several of these plists still need a link in the directory, might I suggest grouping them under a topic called 'property lists'? | ||
+ | -Yours [[User:Arexack]]. | ||
: well, it's a slow business making these things ;) | : well, it's a slow business making these things ;) | ||
: you mean that several of the 'lesser' plists go together on one page? ''Property list omnibus''? :D | : you mean that several of the 'lesser' plists go together on one page? ''Property list omnibus''? :D | ||
:the intent was to go about it in a pyramid sort of way, and let it grow from there. from OXP to OXP_howto to OXP_howto_plist, ..to_model, ..to_texture, etc. and from within each of those to link to all the necessary (greater) detail pages headed by the proper name of the item. but that, for instance, howto_plist would be the root..[[User:Murgh|Murgh]] | :the intent was to go about it in a pyramid sort of way, and let it grow from there. from OXP to OXP_howto to OXP_howto_plist, ..to_model, ..to_texture, etc. and from within each of those to link to all the necessary (greater) detail pages headed by the proper name of the item. but that, for instance, howto_plist would be the root..[[User:Murgh|Murgh]] | ||
+ | |||
+ | Something like that. More like; have all plists (as links) listed under the topic 'property lists', then refer to them as needed in "OXP_howto_scripting" | ||
+ | I got a bit derailed above naming all the plists instead of focussing on scripting and the plists the scripting methods are used in. | ||
+ | Nice tobe onboard, but I should be doing other stuff right now. ;)..[[User:Arexack|Arexack]] | ||
+ | |||
+ | : it is a good, extensive list of many of the things we have and haven't learned, that should be put on record. We must work out a clever structure. Hope you get time to write some. [[User:Murgh|Murgh]] |
Latest revision as of 20:04, 19 January 2006
Oolite OXP descriptions
Scripting: (refer to AI-reference.html)
General scripting:
- Methods
- Messages
- AI-states
- etc
- (+introduced since which version)
- AI-scripting: SomeAI.plist
[example]
- specific methods/syntax?
- Scripting in other property lists (Config);
- Many of the same scriptingmethods can be used as in AI-scripting.
- Shipdata.plist
- .Scripted_actions
- .Death_actions
- Script.plist
- .Conditions
- ..greaterThan, lessThan, ifElse etc
- .Do
- ..methods
- .[example: meeting a ship at witchpoint]
- .Specific methods/syntax
- Mission scripting
- .Missiontext.plist
- planetinfo.plist
.[example: placing a moon]
- .specific keys, methods etc.
- shipyard.plist -same as shipdata.plist
- commodities.plist -none
- demoShips.plist -none
- hud.plist -none
- speech_pronunciation_guide -none..
- descriptions.plist -none..
- Several of these plists still need a link in the directory, might I suggest grouping them under a topic called 'property lists'?
-Yours User:Arexack.
- well, it's a slow business making these things ;)
- you mean that several of the 'lesser' plists go together on one page? Property list omnibus? :D
- the intent was to go about it in a pyramid sort of way, and let it grow from there. from OXP to OXP_howto to OXP_howto_plist, ..to_model, ..to_texture, etc. and from within each of those to link to all the necessary (greater) detail pages headed by the proper name of the item. but that, for instance, howto_plist would be the root..Murgh
Something like that. More like; have all plists (as links) listed under the topic 'property lists', then refer to them as needed in "OXP_howto_scripting" I got a bit derailed above naming all the plists instead of focussing on scripting and the plists the scripting methods are used in. Nice tobe onboard, but I should be doing other stuff right now. ;)..Arexack
- it is a good, extensive list of many of the things we have and haven't learned, that should be put on record. We must work out a clever structure. Hope you get time to write some. Murgh