Difference between revisions of "User talk:Gunney Plym"
Gunney Plym (talk | contribs) (New HUD) |
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== New HUD == | == New HUD == | ||
− | I have created a new HUD layout for the way I like to play. It's more combat | + | I have created a new HUD layout for the way I like to play. It's more combat centric, to my mind, with all the important stuff toward the center of the viewscreen. |
Shields are above the gunsight, speed to it's right and laser temperature to it's left. Either side of this are the Status indicators and further out the Station Space Indicators. Below the gunsight is the Missile Display. | Shields are above the gunsight, speed to it's right and laser temperature to it's left. Either side of this are the Status indicators and further out the Station Space Indicators. Below the gunsight is the Missile Display. | ||
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I've added to OXP and a screen shot to [[http://wiki.alioth.net/index.php/HUD_images_here ''HUD Images'']]. I still need to add it to the OXP List. | I've added to OXP and a screen shot to [[http://wiki.alioth.net/index.php/HUD_images_here ''HUD Images'']]. I still need to add it to the OXP List. | ||
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+ | Some ideas were borrowed from the Klepto and MilSpec HUD's so kudos to their respective designers. Please feel free to critique :-) |
Revision as of 09:06, 24 June 2008
I played Elite on the BBC Model B many years ago, then on the Electron and a few other computers around at that time.
Not many more recent games come close to the fun of Elite with it's combination of trading and combat but the nearest, at least to me, were the I-War games (I-War 2 site).
And then I bumped into Oolite :-)
New HUD
I have created a new HUD layout for the way I like to play. It's more combat centric, to my mind, with all the important stuff toward the center of the viewscreen.
Shields are above the gunsight, speed to it's right and laser temperature to it's left. Either side of this are the Status indicators and further out the Station Space Indicators. Below the gunsight is the Missile Display.
The Scanner is somewhat larger than the default with Fuel, Altitude, Cabin Temperature, and Energy Gauges to it's left. The compass, with integrated Pitch and Roll, and the Fuel Scoop displays to it's right.
I've added to OXP and a screen shot to [HUD Images]. I still need to add it to the OXP List.
Some ideas were borrowed from the Klepto and MilSpec HUD's so kudos to their respective designers. Please feel free to critique :-)