HDR

From Elite Wiki

High Dynamic Range (advanced video display - currently only available for Windows platforms)

Overview

The current Windows Pre-releases/"nightlies" now support HDR. They can be downloaded from the very bottom of the Downloads page or directly from GitHub, here.

If you have a compatible monitor or TV you can now enjoy vivid, bright and high contrast colors that seem to pop right out of your screen, while maintaining full image details in both highlights and dark areas. Furthermore, colors in HDR mode are 10-bit per RGB component as opposed to 8-bit in SDR and can now exceed the standard Rec709 color space and go well into the DCI-P3 and BT2020 color spaces (see here for more), creating an even more impressive visual experience with 1.07 billion color hues available to you rather than the 16.7 million available in SDR.

Fine gameplay moments in HDR can be captured in Radiance (.hdr) format using the standard Oolite save snapshot key. You can view Radiance files at a later time using software like Windows HDR+WCG Viewer (available from the Microsoft Store for free) or the also free and very powerful HDR image viewer utility, SKIV.

This has been implemented by our Developer, Another commander (who also greatly improved visuals in Oolite versions 1.86, 1.88 & 1.90).

Note

Because the changes only affect the display on a HDR screen, there is no way of displaying the improvements on an older SDR screen!


How to Enable Oolite's HDR Mode

After installing the game, a new shortcut will be added to the Start menu group for the game under Windows. Those who use the nightly installers will notice this new icon under the group "Oolite":

OoliteHDRIcon.png

You can now use it to launch the game in HDR. Alternatively, you can launch Oolite from a console or the Windows Run dialog using

C:\path\to\game\oolite.app\oolite.exe -hdr

As a reminder, to be able to run the game in this mode you need:

  • Windows 10 or 11 (11 is strongly recommended).
  • A monitor that supports HDR output. An OLED monitor or TV is strongly recommended.
  • Graphics card that supports HDR, like 10xx NVidia series or higher spec.
  • HDMI 2.1 / DisplayPort 1.4 or higher spec cable, so that the HDR bandwidth requirement is satisfied.
  • Enabling of HDR in Windows from the Settings -> System -> Display. If your system does not support HDR for whatever reason you will not have the option to enable it.

OoliteHowToActivateHDRinWindows.png

Attempting to launch the game in HDR mode without satisfying the above requirements will trigger a warning dialog informing the user that it was not possible to detect HDR on the system and asking whether the user would like to proceed with the game rendering as HDR in a non-suitable environment (i.e. looking weird) or abort.

OoliteStartInHDRWithoutHDREnabled.jpg


Calibration

To obtain the most out of your HDR experience, you will have to calibrate the game to generate a display signal suitable for your monitor or TV. Oolite's Game Options menu is slightly different when the game is run in HDR mode, meaning that it has two options not normally appearing in the default menu: HDR Max Brightness and HDR Paper White. The menu in HDR mode will look as seen in the screen below: OoliteHDRMenu.png

By default HDR Max Brightness is set to 1000 nits (or cd/m2) and HDR Paper White is set to 200 nits. You must adjust those values to match your display. At this moment Oolite does not feature an HDR calibration screen so you should get the Max Brightness information for your display from either the manufacturer's website or by running the Windows HDR Calibration utility (available for Windows 11 at the Microsoft Store for free).

HDR Max Brightness can be set to 400, 500, 600, 800 and 1000 nits, but you can also edit descriptions.plist in your game install and add other values if you want - the game will accept them and use them. To add max brightness values, if so desired, open oolite.app/Resources/descriptions.plist in a text editor (backup the original file first just in case), find the block

hdr_maxBrightness_array =
	(
		400, 500, 600, 800, 1000
	);

and insert your new value in the row with the numbers, making sure it is separated by commas from the rest. Save and restart the game with Shift down to enable the edit and you should now have the extra option available. It is important that this value matches as closely as possible the actual max brightness your display can output for a 10% screen coverage window.

HDR Paper White indicates how bright a pure diffuse white object will be. You can think of it as a generic brightness slider. The higher you set it, the less headroom for highlights you leave. As a rule of thumb this can be set to about 1/4 of the max brightness, but it is entirely up to you to decide. You can set it to whatever feels comfortable to you.

Once those are set to their correct / preferred values, you are ready for the HDR experience. Be dadvised that HDR has been designed for low lighting environments, so you should avoid brightly lit rooms when playing for best results.


Links