Talk:Imperial Star Destroyer
The Imperial Star Destroyer comes with the following equipment:
ship got EQ_ECM ship got EQ_FUEL_SCOOPS ship got EQ_ESCAPE_POD ship got EQ_FUEL_INJECTION ship got EQ_MILITARY_SCANNER_FILTER ship got EQ_ADVANCED_COMPASS ship got EQ_DOCK_COMP ship got EQ_ECM ship got EQ_ESCAPE_POD ship got EQ_FUEL_INJECTION ship got EQ_FUEL_SCOOPS ship got EQ_GAL_DRIVE ship got EQ_HEAT_SHIELD ship got EQ_MILITARY_SCANNER_FILTER ship got EQ_MULTI_TARGET ship got EQ_NAVAL_ENERGY_UNIT Delaying action on adding EQ_NAVAL_ENERGY_UNIT ship got EQ_NAVAL_SHIELD_BOOSTER equipmentAdded EQ_NAVAL_SHIELD_BOOSTER, there is already a timer running ship got EQ_SCANNER_SHOW_MISSILE_TARGET ship got EQ_SHIELD_BOOSTER equipmentAdded EQ_SHIELD_BOOSTER, there is already a timer running
ship got EQ_TELESCOPE } I had Telescope.oxz loaded ship got EQ_TIE_FF ship got EQ_GRAVSCANNER ship got EQ_LARGEDISH ship got EQ_WORMHOLE_SCANNER
bought new ship: Star Destroyer null ship got EQ_BREAKABLE_ENGINE_MONSTER } I had all the breakable equipment oxz's loaded ship got EQ_BREAKABLE_HUD_IFF_SCANNER ship got EQ_BREAKABLE_ENERGY_UNIT_LARGE ship got EQ_BREAKABLE_TORUSDRIVE ship got EQ_BREAKABLE_SHIELD_FORE_LARGE ship got EQ_BREAKABLE_SHIELD_AFT_LARGE true
Updating player ship for EQ_NAVAL_ENERGY_UNIT added EQ_NAVAL_SHIELD_BOOSTER, scriptInfo:{"oolite_shield_recharge_multiplier":"1.5","oolite_shield_increase":"128"} EQ_SHIELD_BOOSTER, scriptInfo:
I have tried to summarise this on the page, but don't truly understand it!