From Elite Wiki
Shark Top.JPG
Size (W×H×L) 20m×10m×22m
Cargo capacity 5 TC
Cargo bay extension N/A
Maximum speed 0.37 LM
Manoeuvrability Roll: 2.40
Pitch: 1.40
Energy banks 4
Energy recharge rate

Good (3.5)

Gun mounts Forward and Rear
Missile slots 3
Shield boosters available Available
Military shields available Available
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 110,000 Cr


The Shark in flight.

Based on the planet Aqualina in the Aqualine system in Galaxy 3, the Aquarian Shipbuilding Corporation has become the predominant producer of ships in the area. Owing to the world's almost completely aquatic nature, the roots of the Corporation are in marine and sub-marine shipbuilding for the amphibious humanoid inhabitants of the planet.

Owing to the unusual nature of the world and the distinct lack of dry land, the evolution of construction has been more nature-based than industrial. The ships tend to have a more organic nature, often constructed using material such as coral and volcanic alloys.

When their ships spread out beyond the locality, this very distinctive construction quickly caught the attention of the ship-buying public. Belying their appearance, the range soon proved as tough and adaptable as their producers, leading to reliance and orders from both the civilian, miliary and Galcop sectors of the market.

Notable Features

The Shark is the little sister of the Manta Ray, and takes the role as an escort fighter. Smaller and slightly less formidably equipped, the Shark is most commonly seen riding shotgun for larger vessels, although they are also seen solo for bounty hunters where its limited cargo capacity is not an issue. A tough little ship, well worth a look if you're in the market for a less expensive ship that's no push-over.


The Shark is part of the Aquatics OXP, written by Thargoid.