Sector5/Isrion

From Elite Wiki
Logo64 Confederacy.png Isrion Logo64 AverageAgricultural.png
Logo TL7.png
GalCat ID: 5:148
Location: 226,126 of GalSector 5
Government: Confederacy
Economy: Average Agricultural
Technology Level: 7
Population: 3.6 Billion
(Fat Humanoids)
Productivity: 10368 MCr
Planet Radius: 6370km
Location of Isrion in Sector 5
Sector5Overview.png
MicroCircle.png
This world is reasonably well known for its great volcanoes but ravaged by vicious disease.
Old Galactic Catalogue Entry for 5:148 (Isrion)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Isrion:

Destination Distance Gov. Eco. TL Pop. Prod
Isxevela 5.6 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.8 Bln. 0067206720 MCr
Cesousla 5.2 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.4 Bln. 0081608160 MCr
Qulecele 6.8 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.6 Bln. 01440014400 MCr
Usreus 6.0 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.6 Bln. 0032003200 MCr
Raanre 4.4 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.7 Bln. 0079367936 MCr
Zalexe 2.0 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 3.9 Bln. 01872018720 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction