Sector4/Esarqure

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Logo64 Anarchy.png Esarqure Logo64 PoorIndustrial.png
Logo TL8.png
GalCat ID: 4:83
Location: 134,122 of GalSector 4
Government: Anarchy
Economy: Poor Industrial
Technology Level: 8
Population: 3.1 Billion
(Small Red Fat Humanoids)
Productivity: 7936 MCr
Planet Radius: 5254km
Location of Esarqure in Sector 4
Sector4Overview.png
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This planet is fabled for its ancient Esarqurese Eninarxe tulip plantations and its inhabitants' unusual silliness.
Old Galactic Catalogue Entry for 4:83 (Esarqure)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Esarqure:

Destination Distance Gov. Eco. TL Pop. Prod
Mavelege 3.6 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.7 Bln. 02256022560 MCr
Veteerza 4.8 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.1 Bln. 04080040800 MCr
Aingeon 5.6 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr
Laqusoed 6.4 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.2 Bln. 0076807680 MCr
Teance 5.2 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 4.1 Bln. 02624026240 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction