Sector4/Erisso

From Elite Wiki
Logo64 Communism.png Erisso Logo64 MainlyIndustrial.png
Logo TL8.png
GalCat ID: 4:52
Location: 89,19 of GalSector 4
Government: Communism
Economy: Mainly Industrial
Technology Level: 8
Population: 3.6 Billion
(Human Colonists)
Productivity: 16128 MCr
Planet Radius: 2905km
Location of Erisso in Sector 4
Sector4Overview.png
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The world Erisso is very noted for its ancient A' tulip plantations but ravaged by unpredictable solar activity.
Old Galactic Catalogue Entry for 4:52 (Erisso)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Erisso:

Destination Distance Gov. Eco. TL Pop. Prod
Soed 3.6 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.4 Bln. 0020162016 MCr
Isxelave 5.6 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.8 Bln. 0025922592 MCr
Xerarebi 1.2 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.3 Bln. 03392033920 MCr
Engela 2.4 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.1 Bln. 01574415744 MCr
Laainat 6.0 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.5 Bln. 01792017920 MCr
Atdibe 2.8 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 09Logo TL9s.png 3.5 Bln. 01680016800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction