Ships has shorter masslock radius based on mass.
Ship name Mass Masslock radius (r=mass*0.02+17000) Adder 16 t 17 km Gecko 25 t 17.5 km Sidewinder 25 t 17.5 km Viper 34 t 17.7 km Mamba 36 t 17.7 km Moray 51 t 18 km Cobra Mk I 52 t 18 km Fer-de-Lance 53 t 18 km Asp 76 t 18.5 km Krait 93 t 19 km Boa 182 t 20.5 km Cobra Mk III 215 t 21 km Boa2 216 t 21 km Python 267 t 22 km Anaconda 438 t 26 km
You can't use Tours drive in combat situations due to red alert, regardless of these distances.
Torus will turn off when a new ship arrive into scanner range but you can engange it again until your alert level is green.
Ships over masslock range marked with darker yellow lollipop in green alert.
Torus will turn off when there are an asteroid, buoy, cargo box or mine in collision course to slow down in time and prevent impact.
Do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0. If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.
2015.05.22. v1.1 Set proper scannerDisplayColors for ships out of masslock range. Torus stop before Buoys and cargo boxes, not only asteroids. 2015.04.20. v1.0 First release.
VariableMasslock_1.1.oxz (downloaded 2142 times).
VariableMasslock_1.0.oxz (downloaded 319 times).
|1.1||2015-05-22||CC BY-NC-SA 4||Mass based masslock radiuses||Mechanics OXPs||Norby||BB-Link|