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  • The Combat HUD will comfortably acommodate up to Eight energy banks and Sixteen pylons, making it suitable for all available ships. Laser temperature, shields and Energy have been grouped together on the right side. The Console messages are also
    5 KB (719 words) - 02:28, 29 February 2024
  • ...are automatic. There are two, fore and aft. They are powered by the energy banks. Their status is shown on the HUD. ...trogation Console]] || Astrogatory || The principal control panel for your ship
    11 KB (1,522 words) - 03:18, 29 February 2024
  • The early game can be quite a daunting affair - you have a great ship in the Cobra Mark III, but it is woefully under-equipped at the beginning. ..._(Oolite)|Anaconda's]]) will be considered separately [[#Tactics for cargo ship|later in the document]].
    39 KB (6,811 words) - 08:38, 18 March 2024
  • ...more accurately called objectdata nowadays - a "ship" in Oolite might be a ship, a station, a rock, basically any solid object smaller than a planet (or mo ...ll the definitions necessary to include it as an entity in the game, be it ship, station, freak object or sub-entity [[shipdata_structure|(extra)]]. The fo
    71 KB (10,864 words) - 12:47, 15 April 2024
  • ...d offense is the best defense. Ruthless. Will ram another vessel if energy banks are low, ejecting in a capsule at the last moment. :'''Ship''': Cobra MK III
    2 KB (294 words) - 02:59, 29 February 2024
  • ...ment.plist]], and they're not in the "optional_equipment" list of any core ship either, so most player ships can't equip them except those that went lookin ...getting them to the overheated state will go through most of three energy banks
    4 KB (599 words) - 04:38, 29 February 2024
  • ...e a massive loss of power as the ship's systems short out. Fortunately the banks are recharged continuously by the [[Engine]] Main Drive turbines'''. ...by the police [[Viper Interceptor]]. The [[Escape Pod]] is the worst (one energy bank, slow recharge). See the '''OoliteRS.pdf''' (Reference Sheets) which c
    4 KB (590 words) - 02:38, 29 February 2024
  • ...ble performance tests in the business. Few commanders will purchase a new ship without consulting this publication. *[[Energy banks]] Special Issue
    4 KB (584 words) - 15:29, 18 March 2024
  • ...pon in space combat. Its one redeeming quality is that it generates little energy, and is therefore the weapon least prone to overheating. It is effective ou ...ilica. Power provided directly from inverse energy banks contained in main ship's drive. Each rod is capable of piercing 267mm of Flux-Locked metal.
    2 KB (279 words) - 03:37, 29 February 2024
  • ...ser tubes so there is no risk of fade out when other demands are made on a ship's main power unit. They do generate more heat, and when a certain limit is ...in less than two seconds - small ships have very little defence against a ship wielding this powerful weapon.
    17 KB (2,897 words) - 03:02, 29 February 2024
  • ...ced with polymers and metal. Basically all the luxury was taken out of the ship. Its strong selling points today are the large cargo space, the 6 energy banks and the 5 pylons. A commander can own a good trader which is also a good we
    2 KB (360 words) - 21:42, 3 April 2022
  • ...hosen using [[Library OXP]]'s "Config for AddOns" on the docked [[F4 page (ship and system interfaces)|F4 screen]].]] ...appearance of the space seems unlike what one would expect a [[Generation ship]] to encounter as it made its way from one star system to another.
    11 KB (1,727 words) - 14:44, 18 March 2024
  • ...umb|center|500px|<center>One of the Outrider's external views, showing the ship's unique HUD</center>]] The ship is fitted with a [[Pulse Laser|pulse laser]] as standard.
    11 KB (1,470 words) - 03:21, 29 February 2024
  • ...(Member of the TriAlliance) but has been found out. He travels with a five-ship Mamba convoy and can call lots of extra Mambas to his rescue if you take to Upon reaching 2600 kills you are told that a top secret ship has been stolen by the son of a pirate you have killed (Rantan Pino's son Z
    8 KB (1,440 words) - 10:28, 11 April 2021
  • ...of equipment (including shields and hyperdrive) could now be added to the ship systems. It is a combat ship, and a damn good one despite relying on a single forward military grade las
    4 KB (534 words) - 20:24, 22 July 2021
  • ...efore came with standard injectors, this ship additionally got more energy banks, a higher recharge rate, better armament and a maximum cargo load of 22 t. [[Marett Space Corporation OXP | Marett Space Corporation]] was a small ship production company but blessed with a creative designer-team under the lead
    6 KB (881 words) - 02:12, 29 February 2024
  • ...own as the YT-1300 Corellian freighter is a highly customizable multi-role ship. Manufactured by [https://starwars.fandom.com/wiki/Corellian_Engineering_Co ...he main computer they learned that the vessel they had found was a trading ship known as a YT-1300 'Falcon', more important, a secret hyperlane showed up,
    7 KB (920 words) - 11:41, 21 November 2021
  • ...tead to keep their opponent busy and thus relieve the strain on their main ship. ...be compared to human technology, in which it would rank as having 2 energy banks, which recharge at a medium speed. Also their laser system poses no major q
    6 KB (935 words) - 08:35, 16 February 2022
  • ...a piece of equipment which ejects your escape pod automatically when your energy becomes too low. ...ull, and before you can reach the button that ejects your escape pod, your ship has already vaporized and your microscopic remains are freely floating in t
    3 KB (572 words) - 02:16, 29 February 2024
  • [[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]] ...[Image:Navymed_sm.png |link= Navy_Medical_Ship |100px|]]<br>[[Navy Medical Ship]]
    17 KB (2,768 words) - 20:44, 10 March 2024

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