Ulite: Planet Climates

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Revision as of 16:02, 29 December 2016 by Jaz (talk | contribs) (updated tables)

3.14 Climates

3.14.1 Basic principles

The climate of a planet has a strong influence on a private station. In essence, the climate influences the following factors:

Food production per farmer, Maximum population at the station, Resulting pollution per production point, Operating costs of buildings.

3.14.2 Climates List

The list of climates, sorted from bad to good:

ClimateFoodMax populationPollutionBuilding costsNote
Dead03Very highVery highMaximum population including all research is 3.
Inferno0Very lowHighHigh
Radiated0Very lowVery highMedium
Toxic0Very lowVery highHigh
Barren0Very lowVery highNormal
Desert1LowHighMediumFrom here food production possible.
Steppe1MediumElevatedMedium
Arid1MediumElevatedNormal
Tundra1MediumElevatedNormal
Jungle2MediumLowMediumFrom here good food.
Swamp2MediumLowNormal
Ocean2MediumLowNormal
Terran2HighLowNormal
Gaia3Very highVery lowNormalMaximum Nutrition.

3.14.3 Terraforming

There are 4 research projects that influence the climate. Building the building also corresponds to the transformation of the planet. Attention to the module Terraforming: Any further use of terraforming doubles the costs.

The following table describes the possibilities of terraforming. On the left is the "start" -climate, in the table there is the possible end-climates.

Shield (all variants)TerraformingImproved terraformingGaia transformation
DeadBarren
InfernoBarren
RadiatedBarren
ToxicBarren
BarrenDesert, Tundra
DesertArid
SteppeTerran
AridTerran
TundraSwamp
Jungle
SwampTerran
OceanTerran
TerranGaia