Oolite FAQ

From Elite Wiki
Question: Every so often some of the messages (either from other ships or from my ship) on the bottom of the screen remain and end up 'scrolling' up the screen to cover my gunsights. What's up with that?
Answer: The 'sticky messages' bug is, unfortunately a long standing issue in Oolite, but the tireless developers are trying to rectify this. In the meantime, flicking between views (either internal or external) is probably the quickest way to clear the messages.


Question: Will there ever be an Oolite Massive Multi-player Online Role-Play Game (MMORPG)?
Answer: At present Ahruman and Co. have no plans to develop either Oolite or a separate branch to accomodate either an MMORPG or an MOG (Multi-player Online Game). This, however, doesn't mean one of you clever bods out there can't try ;)


Question: Can the range of hyperspace jumps/my fuelcapacity be increased?
Answer: No. Jumprange in Oolite is hardcoded for a reason. The game would become less challenging and thus less fun. (Although I can imagine hacks that give unlimited fuel. Also JS-scripting may be more flexible in this department)


Question: I want Laser Cooling Boosters?
Answer: There are none at the moment and the reason is simple. It may unbalance the game too much, remember anything thatis available to the player, is available to NPCs. Even if said Jameson is just a harmless dirtbug.


Question: I have Oolite V.1.68 and I want to see the cool new planet textures everyone is going on about. How do I do it?
Answer: The next time you leave a station pause the game (press p), then press t. A message saying 'Procedural Textures On' will pop up. Unpause the game and the next time you jump and after all subsequent jumps and on exiting stations, you will experience the new textured planets.


Question: When I close Oolite (V1.68) and restart it later, I don't have the textured planets, even on saved games. How come?
Answer: The textured planets are at present experimental and may well be integrated as a standard in a later version.