Turner Class

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Revision as of 01:45, 28 March 2007 by Badjim (talk | contribs) (Overview)
Turner Class
Turner.gif
Maximum gross mass 29t
Empty mass 1272t
Payload 1243t
Main thruster accel 24.2g
Retro thruster accel 9g
Gun mountings 1
Missiles 6
Crew 1
Hyperdrive ranges Class 4 Military:94.33
Class 5:5.89
Class 6:8.49
Class 7:11.55
Standard drive Class 4 Military
Fuel scoop yes


Overview

A huge, powerful ship equipped with the most powerful hyperdrive known to humanity - the Class 4 Military. This was the ship which legendary explorer Mic Turner used to explore and found colonies. Only a handful of these were ever made. You get this vessel to do the Thargoid Missions.

Notable Features

Is one of only two ships in the game to be equipped with a Class 4 Military drive. Is equipped with the Stowmaster escape capsule, which is fitted with a hyperdrive and a laser.

Disadvantages

Is harder to get hold of than regular craft, although getting your Combat rating up to 'Competent' isn't diffficult. You have to give it back once the missions are over. Or do you? You could avoid Alioth forever but there is another way. Sell it at a different port in Alioth, then fly to New Rossyth where your trade in is replaced by your old ship. Then fly back to where you sold the Turner Class and buy it back. The only catch is that it won't have its' equipment and you'll never see the Interspecies Translator or the StowMaster Escape Capsule again. The big draw back is that despite the impressive weaponry the Turner Class ship can carry, the Thargoid missions don't involve much fighting and once you beat the missions you get a Thargoid Warship, which is even bigger, jumps yet further and is equipped with Thargoid lasers which are essentially green plasma accelerators. You don't really get to use it.

Verdict

Having a huge capacity while still being able to jump great distances makes it a serious contender for 'Best Ship in the Game'. At least for the time it takes you to beat the Thargoid missions. Then it's second best.