HUDSelector
From Elite Wiki
Install this equipment and change your HUD during flight by pirme (Shift+N) and activate (n).
After you selected your HUD, you can remove HUD Selector equipment due to the selection is saved into your savegame.
Initially supported HUDs:
- Default HUD (the actual hud.plist, for example AAD HUD or Compact HUD)
- Numeric HUD (from v3.22 with 6 MFDs)
- Original HUD (included with hidden MFDs)
- Small HUD (included with hidden MFDs)
Requirements from other HUDs:
- must be the plist differently named than hud.plist
- must define a worldScript with similar this.name than the plist (for example in Config/script.js)
- set your HUD and add your HUD name with plist name into HUDSelector in startUp:
this.name = "yourhud"; this.startUp() = function () { player.ship.hud = this.name + ".plist"; var w = worldScripts.hudselector; if( w ) w.$HUDSelectorAddHUD("Your HUD", this.name); //name of plist without extension }
- can define a callback function in your worldScript to start/stop some parts of your scripted HUD:
this.$HUDSelectorCallBack = function ( off ) { var w = worldScripts["yourhud"]; if( off ) { //do things to disable your HUD like rename functions if( w.shipWillLaunchFromStation ) { w.$save_shipWillLaunchFromStation = w.shipWillLaunchFromStation; delete w.shipWillLaunchFromStation; } } else { //do things to activate your HUD like restore disabled functions if( !w.shipWillLaunchFromStation ) eval("w.shipWillLaunchFromStation = "+w.$save_shipWillLaunchFromStation); } }
Instructions
Do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0. If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite@gmail.com.
Download
HUDSelector 1.0 (downloaded 524 times).
Changelog
2014.07.05. v1.0 First release.