Ulite: Tech Trees
From Elite Wiki
Table
Biology | Chemistry | Computers | Construction | Force Fields | Physics | Power | Sociology | |
---|---|---|---|---|---|---|---|---|
25 | Dagger Missile Tirium Armor |
Ship Computers | Star Base Army Tower |
Small Plasma Accelerator Laser Rifle Scanner Class 1 |
Hyperdrive Class VI Trillium Bomb Hyperdrive Class VII |
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40 | Agriculture Plant Tungeen Processor |
Interceptor Torpedo Structural Booster |
Troop Equipment Hyperdrive Class VIII |
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75 | Research Laboratory Visual Computer Moor IFF System |
Automated Factories Missile Base Advanced Armour |
Parium Beam Parium Rifle |
Training Centre | ||||
125 | Wrap Inductor Class I Iradium Armour |
Shields Class I Particle Emitter Class I ECM Class I |
Scanner Class II Battle Scanner |
Parium Bomb CA Evasion Wrap Drive Class I |
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200 | Retort Centre Soil Diffusion BC Bomb Class I |
Settlement Base Space Port Armour Barracks |
Emergency Hyperdrive | |||||
325 | Wrap Inductor Class II Mace Missile Pollution Facility |
Robotic Constructors Battle Station |
Scooper | |||||
450 | Nanobiotics | Kinesthetic Computer Planetary Net Holo Deck |
Fast Missile Racks Repair Unit |
Shields Class II Planetary Shields Hyperfield Dissipator |
Large Plasma Accelerator Military Scanner |
Boranium Cannon Energy Booster Wrap Drive Class II |
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575 | Wrap Inductor Class III Spear Missile Pollution Processor |
Parium Construction Ground Interceptors Battledroids |
Graviton Wave Class I Gravity Stabiliser |
Planetary Trading Centre | ||||
750 | Terraforming Underground Agriculture Weather Facility |
Reprocessing Facility Advanced Nano-Repair Units |
Military Shields Warehouse Class I |
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1000 | Wrap Inductor Class IV Nano Disassemblers Nanolite Construction Extromid Armour |
Robot Plant | Particle Emitter Class II EM Field |
Graviton Wave Class II TPPG 5 Rifle Interphase Shields |
Sardanum Torpedo Sardanum Bomb |
Uliversity | ||
1375 | Psionics Cyber Intelligence |
Extro Computer Labours Weakness Facility |
Shields Class III ECM Class II Particle Emitter Class III |
Food Replicators Wrap Drive Class III |
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1750 | Deep Mine Pollution Eliminator |
Cloaking Facility Heavy Shields Warehouse Class II |
Zarnak Cannon Zarnak Rifle Kessler Web |
Extended Focus Device Advanced Energy Capacitors |
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2250 | BC Bomb Class II Genetic Stabilizer |
Lance Missile Festan Armour Wrap Inductor Class V |
Neuronal Computer Virtual High-Power Net |
Shields Class IV Enhanced Planetary Shields ECM Class III |
Lodium Cannon | Athene Torpedo | ||
3000 | Entertainment Centre Biogel Computer Kelara Target Device |
Artificial Planet Construction Star Fortress Futuronic City |
Sensors Indogil Device |
Interstellar Trading Centre | ||||
3750 | Biomorphic Fungi | Flight Computer | Doom Star Construction | Fast Shifting Device Wengorin Device Interphase Cloak Warehouse Class III |
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5000 | Wrap Inductor Class VI Amantit Armour |
Zarnak Torpedo Zarnak Bomb |
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7500 | Advanced Terraforming Gaia Transformation |
Shields Class V Advanced Planetary Shields |
Planet Destructor |
Contents
- 1 Table
- 2 Biology Tech Tree
- 2.1 Agriculture Plant
- 2.2 Tungeen Processor
- 2.3 Retort Centre
- 2.4 Soil Diffusion
- 2.5 BC Bomb Class I
- 2.6 Nanobiotics
- 2.7 Terraforming
- 2.8 Underground Agriculture
- 2.9 Weather Facility
- 2.10 Psionics
- 2.11 Cyber Intelligence
- 2.12 BC Bomb Class II
- 2.13 Genetic Stabilizer
- 2.14 Biomorphic Fungi
- 2.15 Advanced Terraforming
- 2.16 Gaia Transformation
- 3 Chemistry Tech Tree
- 3.1 Dagger Missile
- 3.2 Tirium Armour
- 3.3 Wrap Inductor Class I
- 3.4 Iradium Armour
- 3.5 Wrap Inductor Class II
- 3.6 Mace Missile
- 3.7 Pollution Facility
- 3.8 Wrap Inductor Class IV
- 3.9 Nano Disassemblers
- 3.10 Nanolite Construction
- 3.11 Extromid Armour
- 3.12 Lance Missile
- 3.13 Festan Armour
- 3.14 Wrap Inductor Class V
- 3.15 Wrap Inductor Class VI
- 3.16 Amantit Armour
- 4 Computers Tech Tree
- 4.1 Ship Computers
- 4.2 Research Laboratory
- 4.3 Visual Computer
- 4.4 Moor IFF System
- 4.5 Kinesthetic Computer
- 4.6 Planetary Net
- 4.7 Holodeck
- 4.8 Extro Computer
- 4.9 Labours
- 4.10 Weakness Facility
- 4.11 Neuronal Computer
- 4.12 Virtual High-Power Net
- 4.13 Entertainment Centre
- 4.14 Biogel Computer
- 4.15 Kelara Target Device
- 4.16 Flight Computer
- 5 Construction Tech Tree
- 5.1 Star Base
- 5.2 Army Tower
- 5.3 Interceptor Torpedo
- 5.4 Structural Booster
- 5.5 Automated Factories
- 5.6 Missile Base
- 5.7 Advanced Armour
- 5.8 Settlement Base
- 5.9 Space Port
- 5.10 Armour Barracks
- 5.11 Robotic Constructors
- 5.12 Battle Station
- 5.13 Fast Missile Racks
- 5.14 Repair Unit
- 5.15 Parium Construction
- 5.16 Ground Interceptors
- 5.17 Battledroids
- 5.18 Reprocessing Facility
- 5.19 Advanced Nano-Repair Units
- 5.20 Robot Plant
- 5.21 Deep Mine
- 5.22 Pollution Eliminator
- 5.23 Artificial Planet Construction
- 5.24 Star Fortress
- 5.25 Futuronic City
- 5.26 Doom Star Construction
Biology Tech Tree
Agriculture Plant
An autonome environment, enhanced by biological organisms, in which food can be grown. It increases the food output of a world by +2 food.
Tungeen Processor
Provides better control for environmental conditions, allowing colonization of the more intolerable areas of the planet. Maximum planetary population is increased by +2.