Cabal Common Library Doc Briefing
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Contents
Overview
This is the main class for the briefing with its members.
The script handles incoming data from worldScripts to make missionscreens a bit more interesting with time based animations of the displayed model. Scripts can pass the data easily and everything else is performed within the briefing script.
worldScripts.Cabal_Common_Briefing.startBriefing(obj); |
A second approach is possible by instantiating a copy of the underlaying API, e.g.
this.helper = new Cabal_Common_ScreenFCB(); |
But scripts are then responsible to remove the framecallbacks on their own with the method provided by the API!
Functions
startBriefing()
worldScripts.Cabal_Common_Briefing.startBriefing = function( obj ) |
Calling this method starts the handling. The passed obj must hold a few parameters to define the actions.
Parameters:
- obj
- Object.
Returns:
- nothing
Properties of obj:
- absolutePos
- Array. Optional. E.g. [10,12,540].
- background
- String. Optional. Filename with extension.
- briefing
- Array. Required. Action commands.
- callback
- String. Required. WorldScript identifier.
- callbackc
- String. Optional. Mission choice.
- callbackf
- String. Required. Callback function.
- capture
- Boolean. If true only a new briefing, callback and callbackf gets established.
- cornerPos
- Array. Optional. Movement to one corner. E.g. [0.33,1,1,1.3]
- music
- String. Optional. Filename with extension.
- ori
- Array. Optional. Orientation. E.g. [1,0,0,0].
- overlay
- String. Optional. Filename with extension. Defaults to "bgs-i_overlay_none.png" if BGS-A or BGS-I installed.
- role
- String.
- title
- String. Optional. Defaults to "Briefing".
Example:
var obj = {
role:"trader", |
obj.briefing
The briefing array contains the timebased actions. A entry contains at least two elements:
- Time
- Number. Based on a interval of 0.25 sec.
- Action
- String. Specifier for the action. Most actions will need additional parameter.
Short overview about the actions:
- bgzoom - Zooms background image in and out.
- bind - Sticks two subents together.
- check - Useful for developers to see how many framecallbacks are invoked.
- continue - Enables checkpoints if specific points are reached.
- face - Rotate entity to face another entity.
- kill - Stops briefing.
- mes - Add a message.
- mSpeed - Velocity based on vectorForward.
- mVelo - Velocity vectorUp, Right and Forward.
- prop - Set property, e.g. fuel.
- reori - Set orientation.
- repos - Set position.
- rot - Rotate X,Y,Z.
- stopSound - Stop briefing sound.
- stopVelo - Stop velocity.
- turn - Rotate vectorUp, Right and Forward and velocity.
- walk - Subtract Z-position, biased Y.
- zoom - Multiplied position.
Cabal_Common_ScreenFCB
Scripts can instantiate a copy via
this.helper = new Cabal_Common_ScreenFCB(); |
Properties
internalVersion
Number. Property to give OXPs a chance to check the required lib min. version easily. This number will be raised with every release.
var a = this.helper.internalVersion;
a -> 5 |
Methods
...more...