Shady Cobra OXP

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Revision as of 12:57, 3 October 2010 by Maik (talk | contribs) (updated categorization)

Shady Cobra is an OXP designed to demonstrate shaders in Oolite. Oolite 1.69 or later required.

This is a version of Charlie’s “Dream Team” Cobra mk. III which uses shaders to implement laser glow, engine glow, hull temperature glow, illumination mapping and per-pixel specular lighting. It replaces the standard Cobra Mk III.

The shaders in this OXP may be used and modified freely without attribution. Remember to give modified versions unique names, though.

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