Snoopers

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Revision as of 15:42, 15 October 2009 by Disembodied (talk | contribs) (STORY)
Snoopers.gal - Independent

STORY


3130 MGMT - GalCop begins a programme of retrofitting out-of-date communications equipment on older vessels. At the same time, satellite and comms buoys are upgraded.


And communications companies popped up like mushrooms - offering dubious and sometimes very expensive services, each trying to grab the biggest slice of this new market - like in the ancient days of the 'goldrush'. Only a handful of news agencies survived the ensuing 'War of Information' - an orgy of mergers, acquisitions, lawsuits and the occasional little bit of terrorism and sabotage - to create today's stable news market that we know and love.

GNN - Official GalCoop Network

And Snoopers brings them to you. Directly onto your screen, through your eyeballs and into your brain.

FEATURES


Snoopers gives players some nice and well-thought screens to learn a bit more about the Ooniverse brought to you by all established news agencies. News can be accessed via the SYSTEM DATA SCREEN (F7), when any important news are available.

Rooters - Independent
  • Four established news agencies
  • Sound and Music
  • Designed screens
  • Useable for other oxps
  • Configurable (by editing or OXPConfig2) and selfconfiguring (v1.74+)
The Tionisla Chronicle - THE network


OXPConfig2


Snoopers can be adjusted via the following properties...

OXPConfig
this.logging Boolean Internal logging
this.audio Boolean Music on missionscreens and sound for commsMessage
this.extraA Boolean Background pic and rotating logo
this.sliderA INT Chance factor for a newsflash
this.sliderB INT Max pause in days between newsflashes
this.sliderC INT Adjusts the brightness of the rotating logo


USAGE FOR OTHER OXPS: Snoopers has a inbuilt feature to implement news. This gives other worldScripts a platform to add even more flavour and to integrate own stories. The standard syntax is:

 worldScripts.snoopers.insertNews( this.name , message : String);

this.name is the name property of the calling script (e.g. 'ups_container'). Snoopers stores a checksum to scatter the messages a bit more on every start.
message is a string (text) to be implemented in Snoopers buffer. This message can be a simple string or a keyname pointing to descriptions.plist or missiontext.plist.

Both parameters are required. More infos about usage and returned values can be found in the Readme.

REQUIREMENTS


Oolite v1.73 - To get the full fun play in fullshader mode, reduced details off.

DOWNLOAD


version, link, filesize and datestamp