Difference between revisions of "BGS"
From Elite Wiki
m (BGS2.0) |
m (new images BGS2.0) |
||
Line 1: | Line 1: | ||
− | [[Image: | + | [[Image:BGS_Intro.jpg|216px|thumb|right|Intro screen]] |
− | [[Image: | + | [[Image:BGS_Jump.jpg|216px|thumb|right|Jump sequence]] |
− | [[Image: | + | [[Image:BGS_Launch.jpg|216px|thumb|right|Docking sequence]] |
− | |||
== Overview == | == Overview == | ||
Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable. | Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable. | ||
Line 16: | Line 15: | ||
* Background images for all standard GUI screens. | * Background images for all standard GUI screens. | ||
* Timed countdowns. | * Timed countdowns. | ||
− | * Visual effect for docking/launching, jumps and exits. | + | * Visual effect for docking/launching, jumps and exits (only if shader support available). |
− | * OXPs can define own engine sounds, countdowns, chatter. | + | * OXPs can define own engine sounds, countdowns, chatter and docking sequence textures. |
* Configurable through [[Library]]. | * Configurable through [[Library]]. | ||
* Joystick throttle jitter handling. | * Joystick throttle jitter handling. |
Revision as of 15:44, 2 November 2016
Overview
Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable.
Oolite will never be the same. It feels like a whole new game.
Features
- FX engine sounds for player ships.
- Radio chatter when in the aegis of the main station.
- FX when docked on standard GUI screens.
- All natively supported sounds by Oolite.
- Background images for all standard GUI screens.
- Timed countdowns.
- Visual effect for docking/launching, jumps and exits (only if shader support available).
- OXPs can define own engine sounds, countdowns, chatter and docking sequence textures.
- Configurable through Library.
- Joystick throttle jitter handling.
Requirements
- Latest version needs Oolite v1.84.
- Library 1.0.
Download
- BGS.oxz (oxz, 7.5 MB)
- Documentation for OXP-developers and players.
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.0 | 2016-09-19 | CC-by-nc-sa-4.0, parts CC-by or PD |
Images, Sounds & Music | Ambience OXPs | Pagroove, PhantorGorth, Thargoid, Tricky & Svengali |
BB-Link |