Difference between revisions of "Ulite: Tech Trees"
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==Physics Tech Tree== | ==Physics Tech Tree== | ||
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+ | ===Small Plasma Accelerator=== | ||
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+ | ===Laser Rifle=== | ||
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+ | ===Scanner Class I=== | ||
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+ | ===Parium Beam=== | ||
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+ | ===Parium Rifle=== | ||
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+ | ===Scanner Class II=== | ||
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+ | ===Battle Scanner=== | ||
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+ | ===Large Plasma Accelerator=== | ||
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+ | ===Military Scanner=== | ||
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+ | ===Graviton Wave Class I=== | ||
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+ | ===Gravity Stabilizer=== | ||
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+ | ===Graviton Wave Class II=== | ||
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+ | ===TPPG 5 Rifle=== | ||
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+ | ===Interphase Shields=== | ||
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+ | ===Zarnak Cannon=== | ||
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+ | ===Zarnak Rifle=== | ||
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+ | ===Kessler Web=== | ||
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+ | ===Lodium Cannon=== | ||
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+ | ===Sensors=== | ||
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+ | ===Indogil Device=== | ||
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+ | ===Planet Destructor=== | ||
==Power Tech Tree== | ==Power Tech Tree== |
Revision as of 09:58, 19 December 2013
Table
Biology | Chemistry | Computers | Construction | Force Fields | Physics | Power | Sociology | |
---|---|---|---|---|---|---|---|---|
25 | Dagger Missile Tirium Armor |
Ship Computers | Star Base Army Tower |
Small Plasma Accelerator Laser Rifle Scanner Class 1 |
Hyperdrive Class VI Trillium Bomb Hyperdrive Class VII |
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40 | Agriculture Plant Tungeen Processor |
Interceptor Torpedo Structural Booster |
Troop Equipment Hyperdrive Class VIII |
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75 | Research Laboratory Visual Computer Moor IFF System |
Automated Factories Missile Base Advanced Armour |
Parium Beam Parium Rifle |
Training Centre | ||||
125 | Wrap Inductor Class I Iradium Armour |
Shields Class I Particle Emitter Class I ECM Class I |
Scanner Class II Battle Scanner |
Parium Bomb CA Evasion Wrap Drive Class I |
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200 | Retort Centre Soil Diffusion BC Bomb Class I |
Settlement Base Space Port Armour Barracks |
Emergency Hyperdrive | |||||
325 | Wrap Inductor Class II Mace Missile Pollution Facility |
Robotic Constructors Battle Station |
Scooper | |||||
450 | Nanobiotics | Kinesthetic Computer Planetary Net Holo Deck |
Fast Missile Racks Repair Unit |
Shields Class II Planetary Shields Hyperfield Dissipator |
Large Plasma Accelerator Military Scanner |
Boranium Cannon Energy Booster Wrap Drive Class II |
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575 | Wrap Inductor Class III Spear Missile Pollution Processor |
Parium Construction Ground Interceptors Battledroids |
Graviton Wave Class I Gravity Stabiliser |
Planetary Trading Centre | ||||
750 | Terraforming Underground Agriculture Weather Facility |
Reprocessing Facility Advanced Nano-Repair Units |
Military Shields Warehouse Class I |
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1000 | Wrap Inductor Class IV Nano Disassemblers Nanolite Construction Extromid Armour |
Robot Plant | Particle Emitter Class II EM Field |
Graviton Wave Class II TPPG 5 Rifle Interphase Shields |
Sardanum Torpedo Sardanum Bomb |
Uliversity | ||
1375 | Psionics Cyber Intelligence |
Extro Computer Labours Weakness Facility |
Shields Class III ECM Class II Particle Emitter Class III |
Food Replicators Wrap Drive Class III |
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1750 | Deep Mine Pollution Eliminator |
Cloaking Facility Heavy Shields Warehouse Class II |
Zarnak Cannon Zarnak Rifle Kessler Web |
Extended Focus Device Advanced Energy Capacitors |
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2250 | BC Bomb Class II Genetic Stabilizer |
Lance Missile Festan Armour Wrap Inductor Class V |
Neuronal Computer Virtual High-Power Net |
Shields Class IV Enhanced Planetary Shields ECM Class III |
Lodium Cannon | Athene Torpedo | ||
3000 | Entertainment Centre Biogel Computer Kelara Target Device |
Artificial Planet Construction Star Fortress Futuronic City |
Sensors Indogil Device |
Interstellar Trading Centre | ||||
3750 | Biomorphic Fungi | Flight Computer | Doom Star Construction | Fast Shifting Device Wengorin Device Interphase Cloak Warehouse Class III |
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5000 | Wrap Inductor Class VI Amantit Armour |
Zarnak Torpedo Zarnak Bomb |
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7500 | Advanced Terraforming Gaia Transformation |
Shields Class V Advanced Planetary Shields |
Planet Destructor |
Biology Tech Tree
Agriculture Plant
An autonome environment, enhanced by biological organisms, in which food can be grown. It increases the food output of a world by +2 food.
Tungeen Processor
Provides better control for environmental conditions, allowing colonization of the more intolerable areas of the planet. Maximum planetary population is increased by +2.