Difference between revisions of "Ulite: FAQ Ships"

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=4.6 ships=
 
=4.6 ships=
  
==4.6.1 I have the following ship: Eagle MK I. Can with this same ship "transport" exactly 7 tons. How do I know that? Can I increase it? New ships I can not afford it unfortunately.==
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==I have the following ship: Eagle MK I. Can with this same ship "transport" exactly 7 tons. How do I know that? Can I increase it? New ships I can not afford it unfortunately.==
  
 
With the Eagle MK I has maximum space of 20 tonnes (25 tons total mass minus 5 tons hull). Now you have two groups in the boat with it. The equipment and the charge  
 
With the Eagle MK I has maximum space of 20 tonnes (25 tons total mass minus 5 tons hull). Now you have two groups in the boat with it. The equipment and the charge  
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Currently it is not possible to increase the ship's mass of a ship. But after a good action are new ships it quite quickly within reach. For an Eagle MK II one needs only about 2,000 Cr.
 
Currently it is not possible to increase the ship's mass of a ship. But after a good action are new ships it quite quickly within reach. For an Eagle MK II one needs only about 2,000 Cr.
  
==4.6.2 What equipment is really necessary for a flight?==
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==What equipment is really necessary for a flight?==
  
 
For a successful flight is absolutely necessary: ​​a drive, and a weapon.  
 
For a successful flight is absolutely necessary: ​​a drive, and a weapon.  
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To transport passengers you need Cargo Bay Life Support, and an additional cabin.
 
To transport passengers you need Cargo Bay Life Support, and an additional cabin.
  
==4.6.3 What happens when all "exchange"?==
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==What happens when all "exchange"?==
  
 
If you look at a ship under "ships" buys ("exchange"), then all the equipment is sold that does not fit into the new ship, it will be started at the top of the equipment list, so for the standard weapons. If the new ship more space than the old, so all equipment is maintained.
 
If you look at a ship under "ships" buys ("exchange"), then all the equipment is sold that does not fit into the new ship, it will be started at the top of the equipment list, so for the standard weapons. If the new ship more space than the old, so all equipment is maintained.
  
==4.6.4 Can I have more than one ship?==
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==Can I have more than one ship?==
  
 
At the beginning, each player can only have one ship. Only later with the construction of stations and corresponding research and buildings then entire fleets can be commanded. These functions are only open to alliance members. (See conditions Substations )
 
At the beginning, each player can only have one ship. Only later with the construction of stations and corresponding research and buildings then entire fleets can be commanded. These functions are only open to alliance members. (See conditions Substations )
  
==4.6.5 See also==
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==See also==
  
 
List all vessels
 
List all vessels
  
 
[[Category:Ulite]]
 
[[Category:Ulite]]

Revision as of 23:31, 9 December 2013

4.6 ships

I have the following ship: Eagle MK I. Can with this same ship "transport" exactly 7 tons. How do I know that? Can I increase it? New ships I can not afford it unfortunately.

With the Eagle MK I has maximum space of 20 tonnes (25 tons total mass minus 5 tons hull). Now you have two groups in the boat with it. The equipment and the charge submenu item "equipment" you can see what you have everything loaded as equipment. Among them should be at least one drive and a firearm. A HyperDrive Class 1 has 10 t mass, a 1 MW laser pulses needed 1 t mass. Thus, only 9 tons remain free. Each equipment needs his space. The goods-charge can be seen under "goods" will always acted with minimal quantity of one tonne. Currently it is not possible to increase the ship's mass of a ship. But after a good action are new ships it quite quickly within reach. For an Eagle MK II one needs only about 2,000 Cr.

What equipment is really necessary for a flight?

For a successful flight is absolutely necessary: ​​a drive, and a weapon. A ship scanner is strongly recommended. If you want to fly to a ground station, one needs the atmospheric shielding. To track a ship you need the hyperspace cloud analyzer and (conditionally) the radar mapper. To transport passengers you need Cargo Bay Life Support, and an additional cabin.

What happens when all "exchange"?

If you look at a ship under "ships" buys ("exchange"), then all the equipment is sold that does not fit into the new ship, it will be started at the top of the equipment list, so for the standard weapons. If the new ship more space than the old, so all equipment is maintained.

Can I have more than one ship?

At the beginning, each player can only have one ship. Only later with the construction of stations and corresponding research and buildings then entire fleets can be commanded. These functions are only open to alliance members. (See conditions Substations )

See also

List all vessels