Difference between revisions of "List of software"

From Elite Wiki
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== Graphics Optimization ==
 
== Graphics Optimization ==
* [http://optipng.sourceforge.net/ OptiPNG] Linux, Windows - Open-Source (the zlib license)
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* [http://optipng.sourceforge.net/ OptiPNG] Linux, Mac, Windows - Open-Source zlib/libpng License
 
* [http://pmt.sourceforge.net/pngcrush/index.html pngcrush] Linux, Windows - OSI-Approved Open Source
 
* [http://pmt.sourceforge.net/pngcrush/index.html pngcrush] Linux, Windows - OSI-Approved Open Source
  

Revision as of 22:04, 16 September 2011

Useful software to have when making an OXP.

3D model applications

  • Wings3D Cross-platform; Free. Highly advised for Oolite. Giles' HowTo
  • Meshwork OSX; Free. Giles' HowTo
  • 3D mesh editor
  • Blender3D Cross-platform, Free, powerful 3D modeler.
  • Moray
  • UV Mapper (Pro), Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
  • xNormal This does certain things better than Blender, producing better quality normals, height, ambient occlusion. Windows only.
  • Blacksmith3D-Paint Paint directly on to your model! It lets you paint straight over any seams in a manner that makes it very easy to see accurately which bits join exactly where. Windows and Mac.
  • Normal Map Combiner This utility is designed to combine two normal maps into one and to fix bad normal vectors in auto generated normal maps. Windows only.
  • Oolite is low-poly, so any userfriendly 3D editor will do, provided it supports DAT or OBJ.

Graphics Editors

Graphics Optimization

  • OptiPNG Linux, Mac, Windows - Open-Source zlib/libpng License
  • pngcrush Linux, Windows - OSI-Approved Open Source

Programmer's TextEditors or PlistEditors

Audio Tools

  • Audacity Crossplatform, under GNU General Public License (GPL).

There are plenty other free editors and tools available, these are just a few.