Difference between revisions of "Comet"
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(Created page with "'''== MANDOTECH INDUSTRIES ==''' http://wiki.alioth.net/index.php/User:Mandoman =='''COMET'''== Link at Box: [https://app.box.com/s/j38ozl2c61twb2uk08h4] {{Semantic In...") |
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|isoxp = OXP[[https://app.box.com/s/j38ozl2c61twb2uk08h4]] | |isoxp = OXP[[https://app.box.com/s/j38ozl2c61twb2uk08h4]] | ||
|isplayer = Yes | |isplayer = Yes | ||
− | |baseprice = | + | |baseprice = 800,000 Cr |
}} | }} | ||
+ | |||
+ | The Comet is a ship from a cartoon series, and I do not claim any credit for it's design. This version of the Comet was simply built to fit into the game Oolite. As you may notice, there isn't any size info on this ship. It's because the Comet has so many moving sections, that I had to build several models, with one as the central body, under which I made the rest of the model sections into Subentities in the Shipdata.plist. Sometime I'll see if I can arrange the whole ship in Blender, and get a reading on the measurements. It was fun to build, and I hope it's equally fun to have in your Ooniverse. | ||
[[image:Comet12.png|left|600px]] | [[image:Comet12.png|left|600px]] |
Revision as of 01:03, 23 October 2013
== MANDOTECH INDUSTRIES == [[1]]
COMET
Link at Box: [2]
Comet | |
---|---|
Size (W×H×L) | N/A×N/A×N/A |
Cargo capacity | N/A |
Cargo bay extension | N/A |
Maximum speed | 0.350 LM |
Manoeuvrability | Roll: 1.5 Pitch: 1.3 |
Energy banks | 4 |
Energy recharge rate |
Good (3.5) |
Gun mounts | Two |
Missile slots | 1 |
Shield boosters available | No |
Military shields available | No |
Hyperspace capable | Yes |
OXP or standard | OXP[[3]] |
Available to player | Yes |
Base price | 800,000 Cr |
The Comet is a ship from a cartoon series, and I do not claim any credit for it's design. This version of the Comet was simply built to fit into the game Oolite. As you may notice, there isn't any size info on this ship. It's because the Comet has so many moving sections, that I had to build several models, with one as the central body, under which I made the rest of the model sections into Subentities in the Shipdata.plist. Sometime I'll see if I can arrange the whole ship in Blender, and get a reading on the measurements. It was fun to build, and I hope it's equally fun to have in your Ooniverse.