Difference between revisions of "OXP"
m |
(→Downloading OXPs) |
||
Line 4: | Line 4: | ||
== Downloading OXPs == | == Downloading OXPs == | ||
− | Most OXPs are found at [http://capnhack.com/hosting/oolite/Oolite/OoSat.html | + | Most OXPs are found at [http://oosat.alioth.net The Oolite Satellite Resource Site] (see also [http://capnhack.com/hosting/oolite/Oolite/OoSat.html the old CapnHack OoSat]) |
== Installing an OXP == | == Installing an OXP == |
Revision as of 19:15, 27 March 2006
An OXP (Oolite eXpansion Pack) is an enhancement to the game Oolite. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. The OXP itself is a folder which takes the form of the icon above, which Oolite scans when it is started. An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game.
Downloading OXPs
Most OXPs are found at The Oolite Satellite Resource Site (see also the old CapnHack OoSat)
Installing an OXP
Unzip the OXP and place it in the folder named AddOns. This is found in different locations, depending on the platform:
===Macintosh=== Found in the folder that contains the Oolite application.
Troubleshooting: If you get an error saying "The item could not be moved because "AddOns" cannot be modified", that can happen if you weren't the user that installed Oolite. The solution is to put the OXP's of your choice in ~/Library/Application Support/Oolite/AddOns/ instead (you may need to create this folder). The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership & Permissions pane and check that it says You Can: Read & Write.
===Linux=== If the game was installed system-wide, it is in /usr/lib/Oolite/AddOns. If it was installed just for the currently logged in user, it will be in the user's home directory, in $HOME/.local/lib/Oolite/AddOns
===Win32=== If the installable package was used (post Jan 06) then the AddOns folder needs to be created in C:\Programs Files\Oolite. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation. If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.
After unzipping the file, make sure that it is the OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the .oxp extension into the AddOns folder.
Caveats
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.
Creating an OXP
It is intended to be easy to create expansion packs. With a few simple tools, a player can make small or big changes, and customize the gaming experience.