Difference between revisions of "Randomshipnames OXP"
(updated to v 1.2) |
m (fight dead-end pages) |
||
Line 1: | Line 1: | ||
== Introduction == | == Introduction == | ||
− | This OXP adds randomly generated names to almost all normal ship classes (except Thargoids) in Oolite. | + | This [[OXP]] adds randomly generated names to almost all normal ship classes (except Thargoids) in Oolite. |
== Overview == | == Overview == |
Revision as of 23:16, 11 January 2013
Contents
Introduction
This OXP adds randomly generated names to almost all normal ship classes (except Thargoids) in Oolite.
Overview
Randomshipnames.oxp does exactly what it says on the tin: assigning randomly generated names to the ships you meet in your Ooniverse. A big thank you goes to "Disembodied" for not only coming up with useful naming schemes, but also providing huge word lists as fodder for the random generator.
Disabling random naming (note to ship designers)
You can exclude any ship of yours from getting a random name through this OXP. You can do this by using the script_info-key in shipdata.plist. Insert a value named randomshipnames and set it to no. Now your ship won't get shields through this OXP.
If you want to copy and paste, this is what it looks like in OpenStep:
"script_info" = { "randomshipnames" = no; };
And this is what it looks like in XML:
<key>script_info</key> <dict> <key>randomshipnames</key> <string>no</string> </dict>
Minimum Requirements
Randomshipnames.oxp requires at least Oolite 1.75.
Download Location
Randomshipnames.oxp v 1.2 is available for download via box.com.
Installation
Move or copy the file randomshipnames1.2.oxp from its download folder into your AddOns folder. Where that resides depends on your installation. Make sure to remove any previous versions. Restart Oolite.