Difference between revisions of "Boa (classic)"

From Elite Wiki
m
Line 22: Line 22:
 
During coding of Classic Elite 'dry-dock' code was used to view some of the ships during development (referred to as *VIEW on [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site). A movie for the Boa generated using *VIEW run under the BBC emulator BeebEm3 is available [http://www.box.net/shared/d6s91y5ihq here].
 
During coding of Classic Elite 'dry-dock' code was used to view some of the ships during development (referred to as *VIEW on [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site). A movie for the Boa generated using *VIEW run under the BBC emulator BeebEm3 is available [http://www.box.net/shared/d6s91y5ihq here].
  
 +
==Links==
 +
* [[Classic_Elite_ships|Classic Elite ships]]
  
 
[[Category:Classic]]
 
[[Category:Classic]]

Revision as of 12:19, 6 June 2012

Boa Class Cruiser
Elite-boa.png
Dimensions 115 x 60 x 65
Cargo capacity 125 TC
Armaments Ergon Laser system;
Standard JK
Pulse laser;
IFS Seek & Hunt
missiles
Maximum speed 0.24 LM
In-service date 3017 AD, Gerege
Federation Space
Works
Maneuverability CF 4
Crew 15-28
Drive motors 4 C40KV Ames
Drive motors.
Seeklight Thrust
Systems
Hull stress factor T(ensmann) Yo20
C-Holding K21-31
Hyperspace capable Yes
Game versions Classic

Overview

Although marginally smaller than the Python, which it superseded, the Boa has a greater cargo capacity due to refinements in equipment design (e.g. the Renold Astrogation bloc is one fifth the size of the previous Machanalian Interspatial Wayfinder) and reduced number of necessary crew. Largely developed out of the recommendations left by Commodore Monty, a Python Captain of 40 years experience.

Dry Dock

During coding of Classic Elite 'dry-dock' code was used to view some of the ships during development (referred to as *VIEW on Ian Bell's web site). A movie for the Boa generated using *VIEW run under the BBC emulator BeebEm3 is available here.

Links