Difference between revisions of "Cabal Common Library Doc Music"
m (→Overview) |
m (Preparation for v1.6) |
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== Functions == | == Functions == | ||
=== addMedia() === | === addMedia() === | ||
− | {{CodeEx|codeex=addMedia | + | {{CodeEx|codeex=worldScripts.Cabal_Common_Music.addMedia( obj )}} |
{{CodeExTime|native=0.000097|extension=0.000032|js=0.000455}} | {{CodeExTime|native=0.000097|extension=0.000032|js=0.000455}} | ||
Adds incoming object to the list and associates the entries to the sending worldScript. | Adds incoming object to the list and associates the entries to the sending worldScript. | ||
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=== removeMedia() === | === removeMedia() === | ||
− | {{CodeEx|codeex=removeMedia | + | {{CodeEx|codeex=worldScripts.Cabal_Common_Music.removeMedia( who )}} |
{{CodeExTime|native=0.000040|extension=0.000012|js=0.000346}} | {{CodeExTime|native=0.000040|extension=0.000012|js=0.000346}} | ||
Removes all entries of a group from the stored list. | Removes all entries of a group from the stored list. | ||
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=== changeStatus() === | === changeStatus() === | ||
− | {{CodeEx|codeex=changeStatus | + | {{CodeEx|codeex=worldScripts.Cabal_Common_Music.changeStatus( who, status )}} |
{{CodeExTime|native=0.000040|extension=0.000017|js=0.000104}} | {{CodeExTime|native=0.000040|extension=0.000017|js=0.000104}} | ||
Changes the group state for a specific group. | Changes the group state for a specific group. |
Revision as of 20:36, 14 June 2012
Contents
Overview
This is the main class for the event driven inflight music for missions and part of the Cabal_Common_Library.
The script handles incoming data from worldScripts to play music in specific situations. OXPs can place or remove their sets fairly simple and a few parameters are handled. The inserted data is associated to the inserting worldScript by ID and the whole group of events can be easily de/activated at every time via .changeStatus(). Additionally a property can be assigned to a specific event, means that different entries can be de/activated by using different properties.
Note: Length, volume and fadeIn/fadeOut in the audio itself are important factors for a smooth transition between musicfiles. For the volume it is adviced to use at least -9 db (peak) to avoid conflicts with spoken inflight messages and digital clipping.
Properties
requestHandlerSet
On startUp created set of handlers (Array) for Cabal_Common_Music.
var a = worldScripts.Cabal_Common_Music.requestHandlerSet;
a -> [ [aegis, enter, exit], [alert, red, ... ] ... ] |
Functions
addMedia()
worldScripts.Cabal_Common_Music.addMedia( obj ) |
Profiler | |
---|---|
Native | 0.000097s |
Extension | 0.000032s |
JS | 0.000455s |
Adds incoming object to the list and associates the entries to the sending worldScript. Internally every entry gets a group ID, so don't pass non-writable, sealed or frozen objects.
Properties:
- who
- String. Required. Name of the sending worldScript.
- start
- Boolean. Required. Starting state for the group after insertion.
- aegis
- Object. Allowed members: enter3, exit3.
- alert
- Object. Allowed members: red, yellow1, green1.
- destroyed
- Object. Allowed members: ent.
- exitWS
- Object. Allowed members: inter, goneNova, doNova, standard, any.
- launch
- Object. Allowed members: ent, inter, goneNova, doNova, main, any.
- planet
- Object. Allowed members: ent3, enterMain3, enterSun3, exitMain3, exitSun3.
- scooped
- Object. Allowed members: ent2.
- track
- Object. Allowed members: byName.
Returns
- Boolean
- True on success, false on failure.
1 If other handlers have fired blocked for 10 seconds.
2 The handler is only fired for scripted pods.
3 Can collide, because aegis and planet vicinities can be close together.
The above mentioned members are all of type Array and are holding the music related objects.
See Structure for a overview.
removeMedia()
worldScripts.Cabal_Common_Music.removeMedia( who ) |
Profiler | |
---|---|
Native | 0.000040s |
Extension | 0.000012s |
JS | 0.000346s |
Removes all entries of a group from the stored list.
Properties:
- who
- String. Name of the worldScript.
Returns
- Boolean
- True on success, false on failure.
changeStatus()
worldScripts.Cabal_Common_Music.changeStatus( who, status ) |
Profiler | |
---|---|
Native | 0.000040s |
Extension | 0.000017s |
JS | 0.000104s |
Changes the group state for a specific group.
Properties:
- who
- String. Name of the worldScript.
- status
- Boolean. Sets the group flag for all inserted files of a specific worldScript group.
Returns
- Boolean
- True on success, false on failure.
Structure
A short overview about the expected structure:
var eventMusic = {
}; |
The objects that are holding the music itself have a set of available properties as well.
- dist
- Number. Min. distance to entity. Required in track.byName.
- ent
- String/Number. Either entity.name (String) or entity.radius (Number). Required in destroyed.ent, launch.ent, planet.ent (radius), scooped.ent and track.byName.
- fadeQ
- Number. Optional. Sound as transition between musicfiles. If used must be 1 (will be expanded).
- music
- String. Required. Filename with fileextension.
- prop
- String. Optional. Name of worldScript property to be checked.