Difference between revisions of "Boa II Clipper Class"

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m (Update on release of v2.2.2)
(Removed all text and linked to Clippers OXP, its replacement)
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{{Infobox  ShipStats Oolite| title=Boa II Clipper Class
+
'''This OXP has been replaced by [[clippers]] OXP, and is no longer available.'''
|image =  [[Image:boaclipper right.jpg‎|300px]]
 
|dimensions  =  65 × 60 × 115
 
|capacity = 150 TC
 
|capacityext  =  N/A
 
|maxspeed  = 0.362 LM
 
|maneuverability  = Roll: 2.5<br />Pitch: 1.0
 
|energybanks  =  8
 
|energyrecharge  = Medium (3.2)
 
|gunmounts = Fore, Aft<br />Port, Starboard
 
|missileslots  = 5
 
|shieldboost  = Yes
 
|milshields = Yes
 
|hyperspace =  Yes
 
|isoxp  = OXP
 
|isplayer = Yes
 
|baseprice =  525000 Cr
 
}}
 
== Overview ==
 
 
 
[[Image:Boa_Clipper_left.jpg|450px|left]]
 
 
 
[[Image:Boa_Clipper_R-Front.jpg|450px|left]]
 
 
 
[[Image:Boa_Clipper_R-Rear.jpg|450px|left]]
 
 
 
Inspired by the great Clipper  ships of  Old Earth's 19th Century  the  Boa II Clipper was developed by the Gerege Federation Space Works as a result of extensive market  research carried out for them by respected pollsters Moori. The  research indicated that there was an un-filled niche in the market for a very fast combat-capable transport, a ship capable of covering great distances comfortably, safely, but most of all, quickly.
 
 
 
To keep development time  and costs down it was decided to adapt the  proven hull of the [[Boa_2_Class_Cruiser|Boa Class  Cruiser]], rather than design a new ship from  scratch. As the Boa CC was strong, capacious, and very manoeuvrable, little needed to be done other than increase the engine power. And they  did this with style! By enlarging the engine room they were able to  shoe-horn in a third  Stardrive, thus giving the Clipper an immediate 50% power increase over  the Class Cruiser, and a top speed of a highly  creditable 0.362 LM. The  trade-off is a 25 ton reduction in cargo space, but the remaining 150 tons capacity was considered more than adequate.  
 
 
 
In keeping with its role as a fast long-distance transport, the Boa II Clipper is equipped as standard with Fuel Scoops and Heat Shielding for Sunskimming, allowing multi-system hops without the need for time-consuming stops at planetary stations to refuel.
 
 
 
Of  course all this does not come cheaply, and a factory-issue Boa II Clipper will cost you Cr 525,000, a premium of Cr 30,000 over the equivalent Class Cruiser. The Boa II Clipper also comes with a full list of optional equipment. "If you can buy it, you can install it in your Clipper" according to GFSW's enthusiastic sales people.
 
 
 
Although sharing the same profile as the Boa Class Cruiser, the Boa II Clipper can easily be distinguished by its signature red nosecone, the arrays of (very necessary) heat exchangers on the external hull around the engine room, and of course the three massive thrusters.
 
 
 
 
 
 
 
==Version History==
 
Version 2.2.2 04/02/2011 Added 'requires.plist' and new diffuse_map and emission_map. The readme is now a pdf file.<br />
 
Version 2.2.1 26/01/2011 Bugfix to correct player-ship texture problem.<br />
 
Version 2.2 07/11/2010 New emission map - improved 'spotlights', added glow to heat exchangers and added some portholes.<br />
 
Version 2.1 26/9/2010 Improvements to lighting effects and minor update to shipdata.plist.<br />
 
Version 2.0 29/7/2010 Re-release. Model now incorporated into OXP for stability. Non-shader lighting effects added.<br />
 
Version 1.1.1 15/3/2010 Shipyard.plist converted to Openstep. <br />
 
Version 1.1 14/3/2010 Minor Bugfix. <br />
 
Version 1.0 13/3/2010 Release
 
 
 
== Download ==
 
[http://www.smivsonline.co.uk/oxps_Clipper.htm  Boa Clipper OXP] direct download from Smivsonline.
 
 
 
 
 
{{ship-OXP}}
 

Revision as of 17:57, 22 December 2011

This OXP has been replaced by clippers OXP, and is no longer available.