Search results

From Elite Wiki
  • ...de world scripts [[Scripting Oolite with JavaScript|JavaScript scripts for Oolite]]. Additionally, [[Oolite_JavaScript_Reference:_Ship_script_event_handlers| ...e starting with "player" are meant only for the player (= can only be used in a world script). Exceptions on this rule are mentioned with the individual
    42 KB (5,637 words) - 03:19, 29 February 2024
  • ...ble equipment is stored in a file named '''equipment.plist''' that resides in the Config folder of a OXP. You can add equipment by adding arrays to this The following equipment data are read in by Oolite.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • ...ximise the amount of screen available for viewing the action. It does this in the following ways: ...alpha level of the HUD elements, and giving them a uniform colour (except in alert conditions), to enhance visibility of space objects.
    22 KB (3,371 words) - 04:43, 29 February 2024
  • <code>equipment-overrides.plist</code> is added with Oolite 1.89. ...e>[[equipment.plist]]</code> of any oxp, it overwrites the entries defined in equipment-overrides.plist but leaves the others as they were.
    2 KB (247 words) - 02:39, 29 February 2024