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- Frame joined the Oolite community in 2007, shortly after [[User:Aegidian|Aegidian Frame's contributions suffered from the continual to-ing and fro-ing with new uns4 KB (596 words) - 05:03, 29 February 2024
Page text matches
- ...rd Co-operative. The Contract-a-Cab is thought to use the same basic space-frame as the Contractor.7 KB (1,005 words) - 02:30, 29 February 2024
- ...ly ninety three kilos. As can be imagined, this leads to a somewhat stocky frame This is normal for humans born on his planet of origin, which has a high-G7 KB (1,093 words) - 21:40, 29 March 2021
- The other broken-ness about FE:2 and FFE was the appalling frame of reference changes, which have largely been rectified by the most recent10 KB (1,649 words) - 02:46, 29 February 2024
- How to start (And, stop and clean up!) a frame callback while in flight:12 KB (1,613 words) - 14:11, 30 March 2024
- Additionally Frame has created a nice oxp for [[Random_Docking_Music_OXP|random docking music]5 KB (712 words) - 02:55, 29 February 2024
- The basic frame is comparable to a standard [[Viper (Oolite)|Viper]], except for the added1 KB (143 words) - 20:53, 30 June 2012
- ...[[User:CommonSenseOTB|CommonSenseOTB]]'s work on Oolite 2.0, [[User:Frame|Frame]]'s work on Babylon 5 and DGill's work on [https://bb.oolite.space/viewtopi9 KB (1,341 words) - 03:42, 29 February 2024
- ! Display Frame Rate | key_show_fps || F || 70 || 46 || F || Displays frame rate, object- and [https://bb.oolite.space/viewtopic.php?p=166829#p166829 c17 KB (2,186 words) - 08:38, 18 March 2024
- is it? I have seen Selezens time frame, but is galcop actually part of the FFE history? as someone pointed out, th2 KB (350 words) - 15:45, 3 February 2006
- ...time]] clock. The value is the same for all entities and updates once per frame.12 KB (1,710 words) - 18:03, 24 February 2016
- -resize and fit into a 100x100px frame, save the png..<br/>--[[User:Murgh|Murgh]] 10:59, 22 February 2006 (UTC)4 KB (684 words) - 12:24, 5 May 2008
- 3088 - Avionics and engineering options are developed for the frame.<br/> ...eping position. Bedding is supplied, and the autoHygiene units within the frame will launder and sterilise all fabrics.27 KB (4,239 words) - 03:35, 29 February 2024
- ...onsidered quite radical when the ship was first unveiled in 3110. Its main frame unit consists of a lightweight, but very strong, U-shaped strut, formed fro Image:llama-tailview.png|The main frame unit ties the three main hull units together5 KB (814 words) - 02:38, 5 January 2023
- ...nally manage to pass within the dimensions of the [[GalCop]] standard dock frame. Nevertheless, the Chuckwalla shows a valiant effort with its maximised 700 ...in denial. The fact that the Anaconda with available 765,000㎥ within its frame can exploit 50 TC more than the 768,000㎥ of the Chuckwalla, became imposs3 KB (496 words) - 00:55, 24 June 2022
- Status Quo is set in the year 3138, four years before the official time frame of the Oolite game, which has been set as 3142.3 KB (440 words) - 07:38, 30 April 2023
- ...ing the position property of each ship’s JavaScript representation every frame, and creating a new JavaScript Vector3D each time, it’s done on the fly o26 KB (3,525 words) - 03:44, 29 February 2024
- ...d and gasped as I saw, trapped between the outer airlock door and the door frame, the crushed and barely recognisable figure of a Large Yellow Bug-Eyed Lobs19 KB (3,192 words) - 14:26, 18 March 2024
- * Version 2.4.6 Introduced frame-callback for the dredger doors for a smoother movement than with timers whe7 KB (1,108 words) - 14:38, 18 March 2024
- ...s updating, it is possible for this handler to be called twice in the same frame. Therefore, clock.days will not be correct for one of the calls. Use the da42 KB (5,637 words) - 03:19, 29 February 2024
- This is the time frame of the human being playing the game. By definition, it advances at a rate o ...using the ''time acceleration factor'' testing facility. This is the time frame that’s generally relevant to shaders and AIs.1 KB (239 words) - 16:02, 4 October 2022