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  • ...anner, Witchspace Drive, Torus Drive, Shields, Main System Drive, and Core Energy Unit into visible equipment items that can be damaged in combat, giving red ...the items have variable repair costs depending on the size / speed of your ship. All items can also be repaired by third party methods such as Thargoid's [
    8 KB (1,314 words) - 02:20, 29 February 2024
  • Condition red with close range target and shield and energy warning lights ...ook like numbers and glow to draw attention. Specifically, shields, energy banks and capacitors when below normal, target range when target is hostile, spee
    10 KB (1,497 words) - 03:15, 29 February 2024
  • ...|400px|right|The Caduceus über-ship: 8 energy banks, front & rear lasers, 6 broadside mounted plasma cannons, 8 missile slots ...]] ...ship was in a universe with ships that dwarf its power, the fact that the ship is "über" is disputable.
    2 KB (302 words) - 09:26, 18 March 2024
  • |energybanks = 6 |energyrecharge = 3.6
    10 KB (1,721 words) - 02:27, 29 February 2024
  • If you choose a cheaper ship then more will be left from the starting 100.000 credits to buy equipment a The Cobra III is seems to be pretty cheap, but it is an old ship: if you installed [[ShipVersion]] OXP then you will always see the lowest v
    24 KB (3,940 words) - 00:22, 10 April 2024
  • ...ject when they have lost a fight and thus leave behind an almost destroyed ship. If you approach a derelict ship within 100m (or hurtle into it) with a low speed difference (below 10) then
    32 KB (5,055 words) - 09:25, 18 March 2024
  • There are 4 new ship classes, each with a basic and an advanced (combat-optimized) type, so you Almost all of these used by pirates and police also, in all there are 20 ship versions.
    29 KB (4,725 words) - 12:34, 8 November 2022
  • ...c. came about when the D.T.T. (Death To Triangles) Design Firm and Paradox Ship Builders Inc, who had previously partnered in creating a number of outstand ...However, D.T.T. are not primarily focusing their attentions on the luxury ship market, as some other companies with similar design philosophies tend to do
    18 KB (2,933 words) - 02:32, 29 February 2024
  • [[D.T.T. Ship Builders Inc.]] have undertaken a number of commissions for the design and *Energy recharge rate - Medium
    3 KB (430 words) - 02:31, 29 February 2024
  • The <code>shiplibrary.plist</code> file places ship information on the View Ship Library page when Oolite starts up, in version 1.79 or later. It is a list of dictionaries, with the following keys. Strictly, only the 'ship' key is required, but setting at least the 'class' and 'summary' keys is al
    8 KB (1,166 words) - 23:24, 14 May 2024
  • |missileslots = 6 ...s to the trader, the Pitviper is to the bounty-hunter. This corvette-class ship is the result of a joint venture between the Riredian Government and the Co
    10 KB (1,612 words) - 02:28, 29 February 2024
  • Name Cost Energy Recharg Speed Pitch Mass t Eqipment [[EscortPack#Ghavial_Escort|Ghavial Escort]] 180000 300 4 250 0,6 104 Beam Laser, ECM, Injectors, Shield booster
    7 KB (835 words) - 02:40, 29 February 2024
  • ...ax's Drift had no habitable planets and poor mineral reserves. Most of the ship's internal equipment survived the accident, and the colonists have been abl The '''Shaula'''-class survey ship you fly can carry ten modules (in addition to the generator and flight comp
    19 KB (3,170 words) - 03:43, 29 February 2024
  • |energybanks = 6 ...her maximum speed, more energy banks and 2 pylons. It is purely a fighting ship, having no cargo capacity.
    4 KB (632 words) - 09:51, 10 April 2022
  • ...trading. Many players who pursue a trading career will find changing their ship to a [[Python_(Oolite)|Python]] (100TC), [[Boa_(Oolite)|Boa]] (125TC), [[Bo ...those values will take up cargo space, rather than being contained by the ship's safe, which is kept on the escape pod.
    28 KB (4,739 words) - 14:36, 18 March 2024
  • |energybanks = 6 ...rdened ship for any Elite Combateer. It's got marvelous energy banks for a ship of its class, and even a token amount of cargo space for all the pods of yo
    2 KB (245 words) - 03:44, 29 February 2024
  • [[File:Vimana 6 MFD docked HUD.png|thumb|right|320px|Docked Vimana 6MFD: blow-up of bottom 6 Distance to Target (if selected on [[Scanner]])
    9 KB (1,421 words) - 04:40, 29 February 2024
  • ...tics of the previous models – increased cargo capacity, manoeuvrability, energy, and shield- and missile-capability. But, exciting though it was, the ‘ya ...de-mounted plasma turrets. Those turrets pack a good punch and fire to the ship’s fore, port, and starboard.(2)
    6 KB (834 words) - 02:44, 29 February 2024
  • *'''Collapsible Shields and Fuel Consumption''': ''everything consumes energy - and using the Torus drive now reduces one's shields.'' ...allows scooping solar wind flux to compensate for everything now consuming energy.''
    26 KB (4,216 words) - 02:53, 29 February 2024
  • Note that of these 6 OXP's only New Cargoes, Demand Driven Economy & Stranger's SW Economy are a == Ship pricing ==
    37 KB (5,640 words) - 14:39, 18 March 2024

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