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  • v. 1.0 Release by milinks <br> (trumping both Frame & Ahruman from releasing a ship with the same name)
    4 KB (579 words) - 02:19, 29 February 2024
  • *This OXP was initially written by [[User:Frame|Frame]] and later maintained by [[User:Eric Walch|Eric Walch]]
    2 KB (260 words) - 03:42, 29 February 2024
  • Each of these methods switches the frame-by-frame behaviour of the ship to a different mode. It may not necessarily remain in ...t flight instructions from a [[OXP_Scripted_AI|scripted AI]] callback each frame.
    85 KB (11,514 words) - 03:19, 29 February 2024
  • *See Frame's 2017 YouTube film [https://www.youtube.com/watch?v=e03qmsNYbkM here] wher
    2 KB (307 words) - 10:32, 10 January 2024
  • * With thanks to Frame for both the initial inspiration for the design (from Solar System 0.1 beta
    3 KB (481 words) - 02:49, 29 February 2024
  • ...er each wing, creating a small fighter with a big punch. The Krait's small frame was ill-suited to mounting such heavy weaponry, the power drain problems on
    4 KB (681 words) - 07:14, 23 October 2022
  • ...s they may cause the weapon's power to vary significantly depending on the frame rate.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • ...orientation from a [[Oolite JavaScript Reference: Global#addFrameCallback|frame callback]]. Uses role to identify ship, so be sure to use a unique role if
    22 KB (3,167 words) - 03:18, 29 February 2024
  • |Display nodes of wire-frame or explosion, not a far-away dot.
    5 KB (728 words) - 23:48, 12 January 2019
  • .../app.box.com/shared/xbdgqrn8pl Animation Demo] - small examples of the new frame callback in 1.75 - not to be confused with Svengali's Animation Demo for Li *Butterflies Callback - the frame callback version of the Butterflies animation demo above (co-authored with
    17 KB (2,799 words) - 14:11, 22 May 2024
  • ...]], these are relative to the player's ship's position, and the coordinate frame defined by the ship's forward, right and up Vectors.
    39 KB (4,970 words) - 23:35, 7 March 2024
  • *Author: [[User:Frame|Frame]]
    2 KB (243 words) - 02:20, 29 February 2024
  • *Author: Commander [[User:Frame|Frame]]
    948 bytes (145 words) - 08:47, 18 March 2024
  • ...ole lot harder as I have to go back to watching ST:TNG to get in the right frame of mind to generate more tekbab. *This OXP was devised by Frame. There is a thread [https://bb.oolite.space/viewtopic.php?f=4&t=4883 here]
    9 KB (1,592 words) - 02:46, 29 February 2024
  • ...tion by activating the FPS display (see [[Oolite_Keyboard_Controls|Display Frame Rate]]). ...eded to dock with it becomes impossibly complex, unless you "cheat" with a frame callback to reposition the docking ship in a way which simulates the approp
    20 KB (3,202 words) - 22:20, 26 May 2024
  • ...parameters. The <code>delta</code> parameter is the length of the current frame in seconds. [[OXP_Scripted_AI|More information on using this functionality]
    35 KB (4,704 words) - 03:19, 29 February 2024
  • [http://www.box.net/shared/l0yu9ihdl2 Download version 0.12 here]: By Frame
    3 KB (536 words) - 03:40, 29 February 2024
  • ...and sturdiness of the original design. Fitting all that in identical-sized frame inevitably results in slightly decreased cargo space.
    883 bytes (112 words) - 08:50, 20 August 2012
  • ...and sturdiness of the original design. Fitting all that in identical-sized frame inevitably results in slightly decreased cargo space.
    4 KB (524 words) - 15:30, 18 March 2024
  • Written by [https://bb.oolite.space/memberlist.php?mode=viewprofile&u=1663 Frame].<br />
    2 KB (255 words) - 03:39, 29 February 2024

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